A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
42/ 100
F
Needs to work on its frame rate: 25 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 171 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Insert Name - EUGameHost.com?
You won't see a region from Insert Name - EUGameHost.com, whose region code is uk1. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.36.205.6:28045 is the address to use.
Is Insert Name - EUGameHost.com up, and how steady is its uptime?
The server is up: Insert Name - EUGameHost.com is online now. According to its reported uptime, the last restart was about 6 days ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Insert Name - EUGameHost.com perform well?
It averaged 25 server fps over the last 48 hours, with a low of 20. Buildings, deployables and everything else in the world added up to as many as 67,850 entities. Up to 3,487 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Insert Name - EUGameHost.com on?
The server Insert Name - EUGameHost.com is on Rust network protocol 2623 and build 148916 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Insert Name - EUGameHost.com wipe, and how often?
The record holds too few of Insert Name - EUGameHost.com's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 185 days 1 hours.
Player numbers
Where does Insert Name - EUGameHost.com place in the wider field of Rust servers?
Over the last seven days, Insert Name - EUGameHost.com has #15,344 for player hours, in the top 69% of all ranked servers.
What does the population on Insert Name - EUGameHost.com look like?
With 100 slots available, Insert Name - EUGameHost.com currently has 0 players. For the last seven days, the average number of players was 0.
Tags
How should you read the tags on Insert Name - EUGameHost.com?
You'll see Insert Name - EUGameHost.com tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2623 (Protocol): Join only if your game runs protocol 2623; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet handles it, the game's default network layer; $ruk1 (Region code): It is filed under the region code uk1 in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Insert Name - EUGameHost.com appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Insert Name - EUGameHost.com among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on Insert Name - EUGameHost.com?
You will find no gather rate in the name of Insert Name - EUGameHost.com. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Insert Name - EUGameHost.com runs which map?
Insert Name - EUGameHost.com runs a game-generated procedural map at size 3,500, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Insert Name - EUGameHost.com?
Enter client.connect 185.36.205.6:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2623,gmrust,cs148916,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2623
ProtocolJoin only if your game runs protocol 2623.
cs148916
BuildThe game build is 148916.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$ruk1
Region codeIt is filed under the region code uk1.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).