On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 4
Rank#3,687top 17%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,687 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 180 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 422 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Wed 7 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 10:58 UTC21d ago
4
–
running
0
Thu 1 Oct, 18:18 UTCFW27d ago
7
✓ held half
5.7 days
1
Thu 17 Sep, 17:43 UTC41d ago
4
✓ held half
14 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 15+ · 10x · biweekly · 9 on average
4 / 100
Quick answers
from the figures on this page
Server details
Where in the world is Tiger Eye PVE 10X?
No region is published for Tiger Eye PVE 10X. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.62.206.77:28274.
How reliable is Tiger Eye PVE 10X, and is it up?
Right now, Tiger Eye PVE 10X is online. The uptime it reports puts the last restart at about 3 days 10 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Tiger Eye PVE 10X run?
The average over the last 48 hours was 180 server fps, and it never went below 81. At its peak, it held 129,561 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,490 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Tiger Eye PVE 10X on?
Rust network protocol 2635 and build 168909 on Linux is what Tiger Eye PVE 10X runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Tiger Eye PVE 10X reset?
Tiger Eye PVE 10X wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 21 days 22 hours.
What happens on Tiger Eye PVE 10X when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 34 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player numbers
What position does Tiger Eye PVE 10X hold in the rankings?
In the top 17% of all ranked servers, Tiger Eye PVE 10X sits at #3,687 for player hours over the last seven days.
Is Tiger Eye PVE 10X a busy server?
Tiger Eye PVE 10X is showing 0 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 2 players.
Tags
What is meant by the tags on Tiger Eye PVE 10X?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Tiger Eye PVE 10X publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Tiger Eye PVE 10X?
Rust Server Score lists that include Tiger Eye PVE 10X: 10x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Rules and settings
How is Tiger Eye PVE 10X set up, and what rules does it keep?
Tiger Eye PVE 10X sets gather at 10x, as its name suggests. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Tiger Eye PVE 10X?
The game generates the procedural map on Tiger Eye PVE 10X at size 4,250 with seed 479521753. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Tiger Eye PVE 10X?
Enter client.connect 185.62.206.77:28274 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).