Working its way up from the back of the class: #13,622 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 236 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap9 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 8 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 19:29 UTC19d ago
1
–
running
0
Tue 29 Sep, 20:11 UTC28d ago
1
–
9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
nameserver leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.84.41.102:28015.
How reliable is nameserver, and is it up?
You cannot join now: nameserver is offline, last seen 19 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 17 September 2026.
Which Rust version is nameserver running?
You will find nameserver on Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does nameserver wipe, and how often?
nameserver has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 19 days 3 hours.
What should you expect from wipe day on nameserver?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does nameserver place in the wider field of Rust servers?
In the top 62% of all ranked servers, nameserver sits at #13,622 for player hours over the last seven days.
Is nameserver a busy server?
nameserver is offline at the moment; the last time it was seen was 19 days 3 hours ago.
Lists and filters
What do nameserver's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags nameserver publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does nameserver appear in the Rust Server Score lists and filters?
These Rust Server Score lists count nameserver among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which rules does nameserver enforce, and what are its settings?
You will find no gather rate in the name of nameserver. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
How should you connect to nameserver?
Enter client.connect 185.84.41.102:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max playersThe server holds 15 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).