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Every Rust server graded on real, live numbers. 62,626 players on the roll · 11,741 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.85.241.184:28015
Name of server

Test

RegisterAbsentOffline
Region–
Address185.85.241.184:28015
Last checked1d ago
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 3 subjects

On the class lists: F (32), with population over 48 hours and no performance mark.

Players now 0/ 2 0% full
7-day average1peak 1
Rank#9,262top 42%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 33/ 100 A quiet classroom so far: 1 of 2 on average. Plenty of space to grow.
Standingrank on player hours 58/ 100 Working its way up from the back of the class: #9,262 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (C−); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75120:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep3 Oct6 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:13 UTC21d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
463 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
399 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
51 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

Quick answers

from the figures on this page

Server details

In what location does Test sit?

Test leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.85.241.184:28015.

Is Test up, and how steady is its uptime?

You cannot join now: Test is offline, last seen 35 hours ago. It was up 8 of 168 hours over the last 7 full days, which is 5% of the time. It was first seen by Rust Server Score on 22 September 2026.

What Rust version is Test on?

You will find Test on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Test reset?

Test has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 21 days 13 hours.

Player count

Where does Test place in the wider field of Rust servers?

Over the last seven days, Test has #9,262 for player hours, in the top 42% of all ranked servers.

Is Test a busy server?

Test is offline at the moment; the last time it was seen was 35 hours ago. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on Test?

gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags Test publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Test?

These Rust Server Score lists count Test among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Test enforce, and what are its settings?

You will find no gather rate in the name of Test. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Test uses?

A procedural map, generated by the game, is what Test runs.

How to join

How do you get onto Test?

Enter client.connect 185.85.241.184:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players 2 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.