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Every Rust server graded on real, live numbers. 56,552 players on the roll · 11,688 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 186.128.76.19:28015
Name of server

Mach Test Server [Staging]

RegisterAbsentOffline
Region–
Address186.128.76.19:28015
Last checked30d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 100 1% full
7-day average0peak –
Rank#14,511top 61%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #14,511 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,241 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
544 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
361 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
44 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
77 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is Mach Test Server [Staging]?

Mach Test Server [Staging] leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 186.128.76.19:28015 is the address to use.

How dependable is Mach Test Server [Staging], and is it online at the moment?

You cannot join now: Mach Test Server [Staging] is offline, last seen 30 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 27 September 2026, Rust Server Score saw it for the first time.

What Rust version is Mach Test Server [Staging] on?

The server Mach Test Server [Staging] is on Rust network protocol 2634 and build 165972 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Mach Test Server [Staging] reset?

Mach Test Server [Staging] has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 30 days 14 hours.

Population

What position does Mach Test Server [Staging] hold in the rankings?

In the top 61% of all ranked servers, Mach Test Server [Staging] sits at #14,511 for player hours over the last seven days.

What does the population on Mach Test Server [Staging] look like?

The last sighting of Mach Test Server [Staging] was 30 days 14 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on Mach Test Server [Staging]?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs165972 (Build): This runs on build 165972; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags Mach Test Server [Staging] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Mach Test Server [Staging]?

Rust Server Score lists that include Mach Test Server [Staging]: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is Mach Test Server [Staging] set up, and what rules does it keep?

You will find no gather rate in the name of Mach Test Server [Staging]. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Mach Test Server [Staging]?

The game generates a procedural map for Mach Test Server [Staging].

Getting in

How do you get onto Mach Test Server [Staging]?

Enter client.connect 186.128.76.19:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs165972,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs165972
Build This runs on build 165972.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.