Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Server Local MrSuave. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 186.151.48.6:28015.
How reliable is Server Local MrSuave, and is it up?
At this moment, Server Local MrSuave is offline; the last time it was seen was 38 days 19 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 19 September 2026.
Which Rust version is Server Local MrSuave running?
You will find Server Local MrSuave on Rust network protocol 2633 and build 162929, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Server Local MrSuave wipe, and how often?
The record holds too few of Server Local MrSuave's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 53 days 15 hours have passed since this world was made.
Population
Where does Server Local MrSuave place in the wider field of Rust servers?
In the top – of all ranked servers, Server Local MrSuave sits at #13,312 for player hours over the last seven days.
How many players does Server Local MrSuave usually have?
It has been 38 days 19 hours since Server Local MrSuave was last seen, and it is offline right now.
Lists and filters
How should you read the tags on Server Local MrSuave?
The game's browser takes its cue from the tags Server Local MrSuave has set: gmvanilla (Game mode): You play vanilla survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Server Local MrSuave appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Server Local MrSuave: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which rules does Server Local MrSuave enforce, and what are its settings?
Nothing in the name of Server Local MrSuave states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Server Local MrSuave uses?
The game generates a procedural map for Server Local MrSuave.
Connecting
What is the way to join Server Local MrSuave?
To connect, start Rust, press F1, and type client.connect 186.151.48.6:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2633,gmvanilla,cs162929,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp4
Max players4 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs162929
BuildBuild number: 162929.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.