Working its way up from the back of the class: #13,624 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 5,189 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 00:00 UTC, in 3h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 based in?
You'll see [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 listed in South America, tagged SA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 186.55.11.105:28015.
How reliable is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10, and is it up?
The server is down: [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 is offline now, with the last sighting 21 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 8 October 2026.
Which Rust version is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 running?
Rust network protocol 2634 and build 166494 on Linux is what [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 reset?
biweekly: 14 days after its last wipe gives the basis for estimating [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10's next wipe. Friday 30 October at 00:00 UTC is the date set for its next wipe. The world it runs now was created 27 days 20 hours. Its tags say it wipes every two weeks.
Player numbers
What position does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 hold in the rankings?
In South America, [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 is #200, and overall it is #13,624 on player hours over the last seven days, in the top 62% of all ranked servers.
How many players does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 usually have?
The last sighting of [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 was 21 days ago, and it is offline right now.
Lists and filters
What do [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10's tags stand for?
The game's browser takes its cue from the tags [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp487 (Max players): 487 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; SA (South America): You will find it under South America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
87 other servers we track also use a eyhe.org hostname, so they and [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 most likely share an operator.
Where does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
Which rules does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 enforce, and what are its settings?
The name of [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
[LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 runs which map?
A procedural map of size 4,000 and seed 15565093, generated by the game, is what [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
To connect, start Rust, press F1, and type client.connect 186.55.11.105:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp487,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs166494,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp487
Max players487 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.