Working its way up from the back of the class: #13,777 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,912 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 86% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 00:00 UTC, in 5h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 based in?
The SA tag on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 puts it in South America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 186.55.13.242:28015.
How reliable is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10, and is it up?
The server is down: [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 is offline now, with the last sighting 23 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 5 October 2026, Rust Server Score saw it for the first time.
What Rust version is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 on?
Rust network protocol 2634 and build 166494 on Linux is what [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 reset?
biweekly: 14 days after its last wipe gives the basis for estimating [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10's next wipe. Friday 30 October at 00:00 UTC is the date set for its next wipe. It has been running its current world for 27 days 18 hours. Its tags give a wipe schedule of every two weeks.
Player numbers
Where does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 place in the wider field of Rust servers?
Over the last seven days, [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 has #13,777 for player hours, in the top 61% of all ranked servers and #199 in South America.
What does the population on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 look like?
The last sighting of [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 was 23 days 22 hours ago, and it is offline right now.
Tags
How should you read the tags on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
You'll see [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 tagged with gmrust (Game mode): Survival in the standard Rust style; mp487 (Max players): 487 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; SA (South America): You will find it under South America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
A eyhe.org hostname is published by [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 and by 87 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
Rust Server Score lists that include [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
What settings and rules apply on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
You will find no gather rate in the name of [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
A procedural map of size 4,000 and seed 15565093, generated by the game, is what [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
Enter client.connect 186.55.13.242:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp487,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs166494,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp487
Max players487 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.