Working its way up from the back of the class: #15,150 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 704 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 00:00 UTC, in 10h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 based in?
The SA tag on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 puts it in South America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 186.55.16.94:28015.
How reliable is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10, and is it up?
The server is down: [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 is offline now, with the last sighting 14 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 14 October 2026, Rust Server Score saw it for the first time.
What Rust version is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 on?
The server [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 is on Rust network protocol 2634 and build 166494 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 reset?
The next wipe on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 is a projection from biweekly: 14 days after its last wipe. Expect the next wipe on Friday 30 October at 00:00 UTC. The world it runs now was created 27 days 13 hours. Its tags say it wipes every two weeks.
Player count
Where does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 sit among Rust servers?
In South America, [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 is #195, and overall it is #15,150 on player hours over the last seven days, in the top 70% of all ranked servers.
Is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 a busy server?
The last sighting of [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 was 14 days 5 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
gmrust (Game mode): Survival in the standard Rust style; mp487 (Max players): The server holds 487 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; SA (South America): You will find it under South America in the browser are the tags [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
A eyhe.org hostname is published by [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 and by 87 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
Rust Server Score lists that include [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
How is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 set up, and what rules does it keep?
The name of [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 uses?
The game generates the procedural map on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10 at size 4,000 with seed 15565093. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [LATAM] WeWert Server VANILLA | Biweekly | WIPE 1/10?
To connect, start Rust, press F1, and type client.connect 186.55.16.94:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp487,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs166494,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp487
Max playersThe server holds 487 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).