On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#7,940top 36%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #7,940 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
76/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
96/ 100
A+
Climbing fast: up 7,290 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctTue 13 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:10 UTC5d ago
0
–
running
0
Thu 15 Oct, 18:11 UTC12d ago
0
–
7 days
0
Tue 13 Oct, 09:16 UTC14d ago
1
halved by day 1
2.4 days
1
Thu 8 Oct, 18:10 UTC19d ago
1
halved by day 3
4.6 days
0
Tue 6 Oct, 14:08 UTC21d ago
3
halved by day 1
2.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 294 on average
283 / 1000
Quick answers
from the figures on this page
Server facts
In what location does Openiera | EU-FR | x2 Weekly sit?
The name of Openiera | EU-FR | x2 Weekly points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 187.124.6.221:28015 is the address to use.
How reliable is Openiera | EU-FR | x2 Weekly, and is it up?
Right now, Openiera | EU-FR | x2 Weekly is online. The uptime it reports puts the last restart at about 3 days 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is Openiera | EU-FR | x2 Weekly smooth to play on?
It never fell below 6 server fps in the last 48 hours, averaging 45. At its peak, it held 90,957 entities, including buildings, deployables and all else in the world. At its highest, it used 3,318 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Openiera | EU-FR | x2 Weekly on?
The server Openiera | EU-FR | x2 Weekly is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Openiera | EU-FR | x2 Weekly wipe its map?
No next wipe can be predicted for Openiera | EU-FR | x2 Weekly, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 5 days 3 hours.
What happens on Openiera | EU-FR | x2 Weekly when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does Openiera | EU-FR | x2 Weekly place in the wider field of Rust servers?
Over the last seven days, Openiera | EU-FR | x2 Weekly has #7,940 for player hours, in the top 36% of all ranked servers.
What does the population on Openiera | EU-FR | x2 Weekly look like?
Right now, 0 players are on Openiera | EU-FR | x2 Weekly, which has 50 slots. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
How should you read the tags on Openiera | EU-FR | x2 Weekly?
You'll see Openiera | EU-FR | x2 Weekly tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates Openiera | EU-FR | x2 Weekly?
No other server we track uses the openiera.com hostname that Openiera | EU-FR | x2 Weekly publishes.
Which Rust Server Score filters and lists feature Openiera | EU-FR | x2 Weekly?
Rust Server Score lists that include Openiera | EU-FR | x2 Weekly: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
How is Openiera | EU-FR | x2 Weekly set up, and what rules does it keep?
Openiera | EU-FR | x2 Weekly sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Openiera | EU-FR | x2 Weekly runs which map?
The game generates the procedural map on Openiera | EU-FR | x2 Weekly at size 4,000 with seed 815624629. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Openiera | EU-FR | x2 Weekly?
Enter client.connect 187.124.6.221:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).