Working its way up from the back of the class: #15,849 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 9,149 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 89% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 16:51 UTC, in 3d 18h.
Its biweekly schedule tag · low confidence
usual gap2.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5
Coming wipes
3d 18hSun 1 Nov, 16:51 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
17d 18hSun 15 Nov, 16:51 UTC
31d 18hSun 29 Nov, 16:51 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctThu 1 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 16:51 UTC24d ago
2
–
running
0
Thu 1 Oct, 19:36 UTCFW27d ago
0
–
2.9 days
0
Thu 24 Sep, 14:40 UTC34d ago
7
halved by day 2
7.2 days
0
Wed 23 Sep, 18:43 UTC35d ago
2
–
0.8 days
0
Thu 17 Sep, 21:37 UTC41d ago
3
halved by day 3
5.9 days
1
Wed 16 Sep, 21:40 UTC42d ago
3
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | sit?
In South America, according to its own listing, sits CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |, with the SA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 187.127.56.221:28015.
Is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | up, and how steady is its uptime?
At this moment, CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is offline; the last time it was seen was 17 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | on?
You will find CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | wipe its map?
Its tag sets the prediction, as the record holds too few of CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |'s wipes to confirm its schedule. It is due to wipe next on Sunday 1 November at 16:51 UTC. The world it runs now was created 23 days 23 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?
The average peak on its recent wipes was 3 players. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 2.5.
Population
What position does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | hold in the rankings?
Over the last seven days, CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | has #15,849 for player hours, in the top 72% of all ranked servers and #196 in South America.
Is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | a busy server?
CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is offline at the moment; the last time it was seen was 17 days 21 hours ago.
Tags
How should you read the tags on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?
gmrust (Game mode): Rust survival, played by the standard rules; mp80 (Max players): 80 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; SA (South America): In the server browser it appears under South America are the tags CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | among them: Modded Rust servers, graded. You can find it under these server-list filters: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?
Nothing in the name of CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | uses?
CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | runs a map the game generates, procedural and size 3,500.
How to join
How should you connect to CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?
To connect, start Rust, press F1, and type client.connect 187.127.56.221:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/vpmjUJ5py8.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp80
Max players80 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
SA
South AmericaIn the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).