On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 6
Rank#6,968top 31%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,968 on player hours.
Uptimehours on the list, last 48
67/ 100
C+
Missed a few lessons: on the list 32 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 126 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 2,925 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WW·WWW·
·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 13:30 UTC1d ago
–
–
–
0
Tue 27 Oct, 13:22 UTC2d ago
–
–
–
0
Tue 27 Oct, 13:16 UTC2d ago
–
–
–
0
Sat 24 Oct, 07:40 UTC5d ago
–
–
–
0
Sat 24 Oct, 03:04 UTC5d ago
–
–
–
0
Fri 23 Oct, 01:21 UTC6d ago
–
–
–
0
Fri 23 Oct, 01:07 UTC6d ago
–
–
–
0
Thu 22 Oct, 23:24 UTC6d ago
–
–
–
0
Tue 20 Oct, 07:31 UTC9d ago
4
✓ held half
2.7 days
1
Mon 19 Oct, 11:14 UTC10d ago
4
–
0.8 days
0
Sun 18 Oct, 15:10 UTC10d ago
4
–
0.8 days
3
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Sakh Rust Modded X5 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 188.113.169.147:28015.
Is Sakh Rust Modded X5 up, and how steady is its uptime?
At this moment, Sakh Rust Modded X5 is offline; the last time it was seen was 14 hours ago. About 32 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 75 of 168 hours, or 45% of the time. On 18 October 2026, Rust Server Score saw it for the first time.
Is Sakh Rust Modded X5 smooth to play on?
It averaged 126 server fps over the last 48 hours, with a low of 52. Up to 91,767 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,121 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Sakh Rust Modded X5 on?
You will find Sakh Rust Modded X5 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Sakh Rust Modded X5 wipe its map?
A fresh world arrives every few hours on Sakh Rust Modded X5, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
Where does Sakh Rust Modded X5 place in the wider field of Rust servers?
Over the last seven days, Sakh Rust Modded X5 has #6,968 for player hours, in the top 31% of all ranked servers.
Is Sakh Rust Modded X5 a busy server?
Sakh Rust Modded X5 is offline at the moment; the last time it was seen was 14 hours ago. The seven-day average is 0 players, with a peak of 6. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 2 players.
Lists and filters
What is meant by the tags on Sakh Rust Modded X5?
You'll see Sakh Rust Modded X5 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Sakh Rust Modded X5?
These Rust Server Score lists count Sakh Rust Modded X5 among them: 5x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 5x.
Rules and settings
What settings and rules apply on Sakh Rust Modded X5?
Going by its name, Sakh Rust Modded X5 runs 5x gather. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Sakh Rust Modded X5 uses?
The game generates the procedural map on Sakh Rust Modded X5 at size 4,000 with seed 1361858059. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Sakh Rust Modded X5?
Enter client.connect 188.113.169.147:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://gamestores.app.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).