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Every Rust server graded on real, live numbers. 104,128 players on the roll · 11,899 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 188.130.177.79:28015
Name of server

[EU] Vanilla / ZombieNightWaves

RegisterAbsentOffline
Region–
Address188.130.177.79:28015
Last checked21d ago
Launch Rust and join
Overall grade

Working towards

49 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,101top 68%
Last wipe–no schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,101 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 14/ 100 Lost ground: down 10,791 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:31 UTC21d ago 1 – running 2
Wed 7 Oct, 14:34 UTC22d ago 2 – 0.8 days 1
Sun 4 Oct, 08:30 UTC25d ago 2 held half 3.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
329 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
435 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
963 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
53 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
979 / 1000

Quick answers

from the figures on this page

Server details

Where in the world is [EU] Vanilla / ZombieNightWaves?

You won't find a region tag on [EU] Vanilla / ZombieNightWaves, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 188.130.177.79:28015.

How reliable is [EU] Vanilla / ZombieNightWaves, and is it up?

You cannot join now: [EU] Vanilla / ZombieNightWaves is offline, last seen 21 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 3 October 2026.

Wipe cycle

When does [EU] Vanilla / ZombieNightWaves wipe, and how often?

[EU] Vanilla / ZombieNightWaves wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it.

What happens on [EU] Vanilla / ZombieNightWaves when wipe day arrives?

Recent wipes have peaked at 2 players on average. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

What position does [EU] Vanilla / ZombieNightWaves hold in the rankings?

Over the last seven days, [EU] Vanilla / ZombieNightWaves has #15,101 for player hours, in the top 68% of all ranked servers.

What does the population on [EU] Vanilla / ZombieNightWaves look like?

The last sighting of [EU] Vanilla / ZombieNightWaves was 21 days 7 hours ago, and it is offline right now.

Tags and filters

Where does [EU] Vanilla / ZombieNightWaves appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [EU] Vanilla / ZombieNightWaves among them: European Rust servers, graded, Best community servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all.

Map and rules

How is [EU] Vanilla / ZombieNightWaves set up, and what rules does it keep?

You will find no gather rate in the name of [EU] Vanilla / ZombieNightWaves. No group limit is published. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

[EU] Vanilla / ZombieNightWaves runs which map?

A procedural map, generated by the game, is what [EU] Vanilla / ZombieNightWaves runs.

How to join

How do you get onto [EU] Vanilla / ZombieNightWaves?

To connect, start Rust, press F1, and type client.connect 188.130.177.79:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.