A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,865 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 2,472 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 15 OctSun 11 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 04:56 UTC14d ago
1
–
running
0
Sun 11 Oct, 21:58 UTC17d ago
2
✓ held half
3.3 days
2
Wed 7 Oct, 21:07 UTC21d ago
1
✓ held half
4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does My Local Rust Staging Server sit?
No region is published for My Local Rust Staging Server. Rust Server Score takes the server's word for its location and does not trace the hardware. 188.138.213.223:28015 is the address to use.
How dependable is My Local Rust Staging Server, and is it online at the moment?
You cannot join now: My Local Rust Staging Server is offline, last seen 40 hours ago. It was up 6 of 168 hours over the last 7 full days, which is 4% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
What Rust version is My Local Rust Staging Server on?
The server My Local Rust Staging Server is on Rust network protocol 2635 and build 169399 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does My Local Rust Staging Server reset?
There is no next wipe to predict on My Local Rust Staging Server, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 7 hours have passed since this world was made.
What happens on My Local Rust Staging Server when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does My Local Rust Staging Server place in the wider field of Rust servers?
Over the last seven days, My Local Rust Staging Server has #9,865 for player hours, in the top 44% of all ranked servers.
Is My Local Rust Staging Server a busy server?
It has been 40 hours since My Local Rust Staging Server was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 19:00 UTC, with an average of 1 players.
Tags
What is meant by the tags on My Local Rust Staging Server?
The game's browser takes its cue from the tags My Local Rust Staging Server has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs169399 (Build): This runs on build 169399; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature My Local Rust Staging Server?
Rust Server Score lists that include My Local Rust Staging Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does My Local Rust Staging Server enforce, and what are its settings?
The name of My Local Rust Staging Server gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on My Local Rust Staging Server?
A procedural map of size 3,500 and seed 1337, generated by the game, is what My Local Rust Staging Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto My Local Rust Staging Server?
Enter client.connect 188.138.213.223:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs169399,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs169399
BuildThis runs on build 169399.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); uptime is the one to work on (F).