On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 4
Rank#4,655top 21% · #1645 in EU
Last wipe27d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,655 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 168 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 1,254 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
6d 14hThu 5 Nov, 19:00 UTCFW
34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 20:43 UTC27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on Rust Party #1 Vanilla puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 188.143.221.41:28015 is the address to use.
How reliable is Rust Party #1 Vanilla, and is it up?
You can join now: Rust Party #1 Vanilla is online. According to its reported uptime, the last restart was about 2 hours ago. It was up 95% of the time over the last 7 full days, 160 of 168 hours. The first sighting by Rust Server Score was on 2 October 2026.
Is Rust Party #1 Vanilla smooth to play on?
It never fell below 139 server fps in the last 48 hours, averaging 168. At its peak, it held 145,292 entities, including buildings, deployables and all else in the world. Up to 3,814 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Rust Party #1 Vanilla on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Party #1 Vanilla runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Rust Party #1 Vanilla reset?
The force wipe each month is the only wipe Rust Party #1 Vanilla takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 7 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Rust Party #1 Vanilla?
Across its recent wipes, the busiest moments averaged 2 players. 20 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Rust Party #1 Vanilla place in the wider field of Rust servers?
Over the last seven days, Rust Party #1 Vanilla has #4,655 for player hours, in the top 21% of all ranked servers and #1,645 in Europe.
What does the population on Rust Party #1 Vanilla look like?
With 250 slots available, Rust Party #1 Vanilla currently has 0 players. Averaging 0 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 13:00 UTC, with 4 players.
Tags
What do Rust Party #1 Vanilla's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): 250 slots are available; ts1000 (Group limit): Teams cap out at 1000; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser are the tags Rust Party #1 Vanilla publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Rust Party #1 Vanilla?
These Rust Server Score lists count Rust Party #1 Vanilla among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Rust Party #1 Vanilla?
You will find no gather rate in the name of Rust Party #1 Vanilla. A group here can reach 1000 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rust Party #1 Vanilla uses?
Rust Party #1 Vanilla runs a game-generated procedural map at size 5,000, seed 102102026. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto Rust Party #1 Vanilla?
Enter client.connect 188.143.221.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts1000,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp250
Max players250 slots are available.
ts1000
Group limitTeams cap out at 1000.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).