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Every Rust server graded on real, live numbers. 42,066 players on the roll · 11,624 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 188.162.65.159:28015
Name of server

first_server

RegisterAbsentOffline
Region–
Address188.162.65.159:28015
Last checked16h ago
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 3 subjects

Players now 0/ 500 0% full
7-day average1peak 1
Rank#12,592top 57%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours 43/ 100 Working its way up from the back of the class: #12,592 on player hours.
Uptimehours on the list, last 48 4/ 100 Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75114:0015:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
379 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
19 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
27 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
198 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
98 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
37 / 100

Quick answers

from the figures on this page

Server facts

Which region is first_server based in?

You'll find no region listed by first_server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 188.162.65.159:28015 is the address to use.

How reliable is first_server, and is it up?

You cannot join now: first_server is offline, last seen 16 hours ago. On 27 October 2026, Rust Server Score saw it for the first time.

On what Rust version does first_server sit?

Rust network protocol 2635 and build 168909 on Windows is what first_server runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does first_server reset?

first_server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 14 days 22 hours have passed since this world was made.

Player count

Where does first_server sit among Rust servers?

In the top 57% of all ranked servers, first_server sits at #12,592 for player hours over the last seven days.

How many players does first_server usually have?

first_server is offline at the moment; the last time it was seen was 16 hours ago. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.

Tags and filters

What do first_server's tags stand for?

You'll see first_server tagged with gmvanilla (Game mode): You play vanilla survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show first_server?

These Rust Server Score lists count first_server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is first_server set up, and what rules does it keep?

Nothing in the name of first_server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map first_server uses?

A procedural map, generated by the game, is what first_server runs.

Getting in

How should you connect to first_server?

To connect, start Rust, press F1, and type client.connect 188.162.65.159:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp500
Max players 500 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.