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Every Rust server graded on real, live numbers. 48,284 players on the roll · 11,675 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 188.162.65.185:28015
Name of server

first_server

RegisterAbsentOffline
Region–
Address188.162.65.185:28015
Last checked1d ago
Launch Rust and join
Overall grade

Not there yet

22 out of 100, the average of 3 subjects

Players now 0/ 500 0% full
7-day average1peak 1
Rank#10,270top 46%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,270 on player hours.
Uptimehours on the list, last 48 12/ 100 Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75110:0011:0014:0015:0018:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
352 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
41 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
144 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
65 / 100

Quick answers

from the figures on this page

About the server

In what location does first_server sit?

first_server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 188.162.65.185:28015.

How reliable is first_server, and is it up?

The server is down: first_server is offline now, with the last sighting 30 hours ago. For the last 1 full day, it was up 0 of 24 hours, or 0% of the time. On 26 October 2026, Rust Server Score saw it for the first time.

What Rust version is first_server on?

You will find first_server on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does first_server wipe its map?

first_server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 14 days 15 hours have passed since this world was made.

Player count

Where does first_server place in the wider field of Rust servers?

In the top 46% of all ranked servers, first_server sits at #10,270 for player hours over the last seven days.

What does the population on first_server look like?

It has been 30 hours since first_server was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 10:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on first_server?

The game's browser takes its cue from the tags first_server has set: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature first_server?

Rust Server Score lists that include first_server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is first_server set up, and what rules does it keep?

You will find no gather rate in the name of first_server. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is not enabled.

Can you tell me which map first_server uses?

first_server runs a procedural map, which the game generates.

Connecting

How do you get onto first_server?

To connect, start Rust, press F1, and type client.connect 188.162.65.185:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players 500 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.