Skip to the page
Every Rust server graded on real, live numbers. 48,316 players on the roll · 11,667 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 188.173.40.11:28017
Name of server

Test Server

RegisterAbsentOffline
Region–
Address188.173.40.11:28017
Last checked2d ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average1peak 2
Rank#8,500top 38%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 11/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 62/ 100 Working its way up from the back of the class: #8,500 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (C); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:42 UTC2d ago 2 – running 1
Sun 25 Oct, 23:14 UTC3d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
0 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
303 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
11 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
25 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
49 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
135 / 200

Quick answers

from the figures on this page

About the server

Which region is Test Server based in?

You'll find no region listed by Test Server. Rust Server Score takes the server's word for its location and does not trace the hardware. 188.173.40.11:28017 is the address to use.

Is Test Server up, and how steady is its uptime?

At this moment, Test Server is offline; the last time it was seen was 2 days 15 hours ago. For the last 3 full days, it was up 5 of 72 hours, or 7% of the time. It was first seen by Rust Server Score on 25 October 2026.

On what Rust version does Test Server sit?

Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Test Server reset?

There are too few wipes on record for Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 2 days 20 hours have passed since this world was made.

What should you expect from wipe day on Test Server?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

Where does Test Server sit among Rust servers?

In the top 38% of all ranked servers, Test Server sits at #8,500 for player hours over the last seven days.

What does the population on Test Server look like?

The last sighting of Test Server was 2 days 15 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 2.

Tags and filters

How should you read the tags on Test Server?

The game's browser takes its cue from the tags Test Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Test Server?

These Rust Server Score lists count Test Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

What settings and rules apply on Test Server?

You will find no gather rate in the name of Test Server. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.

Test Server runs which map?

A procedural map, generated by the game, is what Test Server runs.

Connecting

How should you connect to Test Server?

Enter client.connect 188.173.40.11:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.