On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average1peak 6
Rank#3,206top 14%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,206 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 92 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 575 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, and #236 of the trio servers (top 38%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 12:39 UTC27d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?
Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 188.247.63.206:28015.
How dependable is Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026, and is it online at the moment?
You can join now: Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 is online. The uptime it reports puts the last restart at about 6 days 8 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 22 September 2026.
Is Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 smooth to play on?
The average over the last 48 hours was 92 server fps, and it never went below 71. Up to 148,438 entities were in the world, covering buildings, deployables and the rest. Up to 4,685 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 on?
Rust network protocol 2635 and build 168909 on Windows is what Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 wipe, and how often?
The force wipe each month is the only wipe Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 4 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 7 players. 43 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 sit among Rust servers?
Over the last seven days, Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 has #3,206 for player hours, in the top 14% of all ranked servers. In the trio group, it ranks #236.
How many players does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 usually have?
Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 is showing 2 players right now, with 200 slots in total. Averaging 1 players over seven days, it peaked at 6. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 5 players.
Tags and filters
What do Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026's tags stand for?
You'll see Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 tagged with gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): Its slot count is 200; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?
Rust Server Score lists that include Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026: Best community servers, graded, Rust servers with a trio group limit and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Trio; Wipe schedule: Monthly.
Server rules
How is Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 set up, and what rules does it keep?
The name of Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 gives no gather rate. The cap on group size is 3 players (trio). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?
The game generates the procedural map on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 at size 5,000 with seed 803. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?
To connect, start Rust, press F1, and type client.connect 188.247.63.206:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://t.me/+v3ZHEGlxZmcxMDFi.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts3
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max playersIts slot count is 200.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).