On the class lists: F (33), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak –
Rank#15,404top 69% · #2589 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,404 on player hours.
Uptimehours on the list, last 48
52/ 100
D
Attendance needs work: on the list only 25 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 174 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap16 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Fri 2 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 16:09 UTC1d ago
–
–
running
0
Fri 2 Oct, 15:42 UTC25d ago
2
halved by day 1
24 days
1
Thu 24 Sep, 15:39 UTC33d ago
0
–
8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see LaCosecha2027_Servidor1 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 188.78.37.98:28015.
How dependable is LaCosecha2027_Servidor1, and is it online at the moment?
The server is down: LaCosecha2027_Servidor1 is offline now, with the last sighting 23 hours ago. The uptime it reports puts the last restart at about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does LaCosecha2027_Servidor1 perform well?
It averaged 231 server fps over the last 48 hours, with a low of 105. Buildings, deployables and everything else in the world added up to as many as 11,000 entities. Up to 2,201 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does LaCosecha2027_Servidor1 sit?
You will find LaCosecha2027_Servidor1 on Rust network protocol 2635 and build 169170, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does LaCosecha2027_Servidor1 wipe, and how often?
No next wipe can be predicted for LaCosecha2027_Servidor1, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 28 hours.
What happens on LaCosecha2027_Servidor1 when wipe day arrives?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does LaCosecha2027_Servidor1 place in the wider field of Rust servers?
Over the last seven days, LaCosecha2027_Servidor1 has #15,404 for player hours, in the top 69% of all ranked servers and #2,589 in Europe.
Is LaCosecha2027_Servidor1 a busy server?
The last sighting of LaCosecha2027_Servidor1 was 23 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Tags
What do LaCosecha2027_Servidor1's tags stand for?
You'll see LaCosecha2027_Servidor1 tagged with gmvanilla (Game mode): You play vanilla survival here; mp0 (Max players): Its slot count is 0; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs169170 (Build): This runs on build 169170; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature LaCosecha2027_Servidor1?
These Rust Server Score lists count LaCosecha2027_Servidor1 among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
How is LaCosecha2027_Servidor1 set up, and what rules does it keep?
Nothing in the name of LaCosecha2027_Servidor1 states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on LaCosecha2027_Servidor1?
A procedural map of size 6,000 and seed 1337, generated by the game, is what LaCosecha2027_Servidor1 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How should you connect to LaCosecha2027_Servidor1?
To connect, start Rust, press F1, and type client.connect 188.78.37.98:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^z,^y,^v,EU,gmvanilla,cs169170,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp0
Max playersIts slot count is 0.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs169170
BuildThis runs on build 169170.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).