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Every Rust server graded on real, live numbers. 94,909 players on the roll · 11,835 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 190.111.127.52:28115
Name of server

PoCTest

RegisterAbsentOffline
Region–
Address190.111.127.52:28115
Last checked29d ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#16,838top 70%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,838 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,252 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 23:50 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
239 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
318 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
782 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
895 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
748 / 800

Quick answers

from the figures on this page

Server details

In what location does PoCTest sit?

You'll find no region listed by PoCTest. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 190.111.127.52:28115 is the address to use.

How dependable is PoCTest, and is it online at the moment?

At this moment, PoCTest is offline; the last time it was seen was 29 days 19 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 29 September 2026.

Which Rust version is PoCTest running?

Rust network protocol 2633 and build 165217 on Windows is what PoCTest runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does PoCTest wipe its map?

There are too few wipes on record for PoCTest to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 29 days 20 hours.

What happens on PoCTest when wipe day arrives?

The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.

Player count

Where does PoCTest sit among Rust servers?

Over the last seven days, PoCTest has #16,838 for player hours, in the top 70% of all ranked servers.

Is PoCTest a busy server?

PoCTest is offline at the moment; the last time it was seen was 29 days 19 hours ago.

Tags

What do PoCTest's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags PoCTest publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does PoCTest appear in the Rust Server Score lists and filters?

Rust Server Score lists that include PoCTest: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on PoCTest?

You will find no gather rate in the name of PoCTest. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on PoCTest?

The game generates a procedural map for PoCTest.

Connecting

What is the way to join PoCTest?

To connect, start Rust, press F1, and type client.connect 190.111.127.52:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.