On the class lists: F (26), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 4
Rank#7,053top 32% · #153 in SA
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,053 on player hours.
Uptimehours on the list, last 48
8/ 100
F
Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers, top 68% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see CHARRUA listed in South America, tagged SA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 190.135.101.180:28015.
Is CHARRUA up, and how steady is its uptime?
You cannot join now: CHARRUA is offline, last seen 44 hours ago. The uptime it reports puts the last restart at about 4 days 22 hours ago. For the last 2 full days, it was up 7 of 48 hours, or 15% of the time. It was first seen by Rust Server Score on 27 October 2026.
Is CHARRUA smooth to play on?
The average over the last 48 hours was 40 server fps, and it never went below 32. Up to 104,319 entities were in the world, covering buildings, deployables and the rest. Up to 4,665 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is CHARRUA on?
The server CHARRUA is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does CHARRUA wipe its map?
The next wipe on CHARRUA is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 28 days 5 hours. The tags show a monthly wipe schedule.
Player numbers
Where does CHARRUA sit among Rust servers?
Over the last seven days, CHARRUA has #7,053 for player hours, in the top 32% of all ranked servers and #153 in South America.
How many players does CHARRUA usually have?
CHARRUA is offline at the moment; the last time it was seen was 44 hours ago. It peaked at 4 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 03:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on CHARRUA?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; SA (South America): You will find it under South America in the browser are the tags CHARRUA publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind CHARRUA?
The same operator most likely runs CHARRUA and the 15 other servers we track that also publish a charrua.servegame.com hostname.
Which lists and filters on Rust Server Score show CHARRUA?
Rust Server Score lists that include CHARRUA: Modded Rust servers, graded. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does CHARRUA enforce, and what are its settings?
Nothing in the name of CHARRUA states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on CHARRUA?
CHARRUA runs a game-generated procedural map at size 4,250, seed 95044122. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join CHARRUA?
Enter client.connect 190.135.101.180:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/GxMPtzZshP.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,SA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); population is the one to work on (F).