On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#5,399top 24% · #1774 in EU
Last wipe13d agoweekly schedule
Next wipe12hThu 29 Oct, 16:47 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,399 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
64/ 100
C
Slows down under load at times: 38 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 1,737 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
····W··
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 16:47 UTC, in 12h.
Its weekly schedule tag · low confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3
Coming wipes
12hThu 29 Oct, 16:47 UTC
7d 14hThu 5 Nov, 19:00 UTCFW
14d 12hThu 12 Nov, 16:47 UTC
21d 12hThu 19 Nov, 16:47 UTC
28d 12hThu 26 Nov, 16:47 UTC
35d 14hThu 3 Dec, 19:00 UTCFW
42d 12hThu 10 Dec, 16:47 UTC
The first 48 hours of its last wipes
Thu 15 OctFri 2 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 16:47 UTC13d ago
4
–
running
0
Fri 2 Oct, 01:43 UTC27d ago
1
halved by day 3
13.6 days
0
Thu 17 Sep, 16:57 UTC41d ago
1
halved by day 3
14.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 215 on average
11 / 100
Quick answers
from the figures on this page
Server details
In what location does [EU/SWE] Playstar - TRIO - SMALL sit?
In Europe, according to its own listing, sits [EU/SWE] Playstar - TRIO - SMALL, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 192.121.44.91:28016.
Is [EU/SWE] Playstar - TRIO - SMALL up, and how steady is its uptime?
You can join now: [EU/SWE] Playstar - TRIO - SMALL is online. About 25 minutes ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does [EU/SWE] Playstar - TRIO - SMALL perform well?
The average over the last 48 hours was 38 server fps, and it never went below 22. At its peak, it held 45,534 entities, including buildings, deployables and all else in the world. Memory use reached up to 1,986 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [EU/SWE] Playstar - TRIO - SMALL on?
Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - TRIO - SMALL runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [EU/SWE] Playstar - TRIO - SMALL reset?
Too few wipes on [EU/SWE] Playstar - TRIO - SMALL are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 16:47 UTC. It has been running its current world for 13 days 11 hours. Its tags state that it wipes weekly.
What happens on [EU/SWE] Playstar - TRIO - SMALL when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 29 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
What position does [EU/SWE] Playstar - TRIO - SMALL hold in the rankings?
In Europe, [EU/SWE] Playstar - TRIO - SMALL is #1,774, and overall it is #5,399 on player hours over the last seven days, in the top 24% of all ranked servers.
How many players does [EU/SWE] Playstar - TRIO - SMALL usually have?
Right now, 0 players are on [EU/SWE] Playstar - TRIO - SMALL, which has 100 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 1 players.
Tags and filters
What do [EU/SWE] Playstar - TRIO - SMALL's tags stand for?
The game's browser takes its cue from the tags [EU/SWE] Playstar - TRIO - SMALL has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU/SWE] Playstar - TRIO - SMALL?
Rust Server Score lists that include [EU/SWE] Playstar - TRIO - SMALL: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Map and rules
How is [EU/SWE] Playstar - TRIO - SMALL set up, and what rules does it keep?
You will find no gather rate in the name of [EU/SWE] Playstar - TRIO - SMALL. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
[EU/SWE] Playstar - TRIO - SMALL runs which map?
The game generates the procedural map on [EU/SWE] Playstar - TRIO - SMALL at size 3,000 with seed 58817882. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join [EU/SWE] Playstar - TRIO - SMALL?
To connect, start Rust, press F1, and type client.connect 192.121.44.91:28016. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in. You can find its website at https://discord.com/invite/gxJm7Pv.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).