Working its way up from the back of the class: #12,872 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 783 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, and #572 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Vanilla Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 192.144.21.19:28025.
Is Vanilla Server up, and how steady is its uptime?
The server is down: Vanilla Server is offline now, with the last sighting 12 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 15 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Vanilla Server running?
Rust network protocol 2634 and build 167781 on Windows is what Vanilla Server runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Vanilla Server reset?
There are too few wipes on record for Vanilla Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 18 days 15 hours have passed since this world was made.
Player count
Where does Vanilla Server place in the wider field of Rust servers?
In the top 60% of all ranked servers, Vanilla Server sits at #12,872 for player hours over the last seven days. In the quad group, it ranks #572.
What does the population on Vanilla Server look like?
It has been 12 days 4 hours since Vanilla Server was last seen, and it is offline right now.
Tags
How should you read the tags on Vanilla Server?
gmsoftcore (Game mode): This is softcore, the easier option; mp1 (Max players): 1 slots are available; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags Vanilla Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Vanilla Server?
Rust Server Score lists that include Vanilla Server: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Map and rules
What settings and rules apply on Vanilla Server?
You will find no gather rate in the name of Vanilla Server. You can have up to 4 players in a group (quad). It runs softcore, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Vanilla Server runs which map?
A procedural map, generated by the game, is what Vanilla Server runs.
Connecting
How should you connect to Vanilla Server?
Enter client.connect 192.144.21.19:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp1
Max players1 slots are available.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.