On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#5,046top 23% · #866 in NA
Last wipe26d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,046 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 902 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 46% in NA, and #320 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
8d 21hThu 5 Nov, 19:00 UTCFW
36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:42 UTCFW26d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does FlatLine Rust | Softcore | Native 2x sit?
You'll see FlatLine Rust | Softcore | Native 2x listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 192.155.92.211:28015.
How reliable is FlatLine Rust | Softcore | Native 2x, and is it up?
The server is down: FlatLine Rust | Softcore | Native 2x is offline now, with the last sighting 13 hours ago. About 21 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does FlatLine Rust | Softcore | Native 2x perform well?
It averaged 88 server fps over the last 48 hours, with a low of 29. Buildings, deployables and everything else in the world added up to as many as 96,671 entities. Memory use reached up to 2,684 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is FlatLine Rust | Softcore | Native 2x running?
Rust network protocol 2635 and build 168909 on Linux is what FlatLine Rust | Softcore | Native 2x runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does FlatLine Rust | Softcore | Native 2x wipe, and how often?
FlatLine Rust | Softcore | Native 2x wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 2 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on FlatLine Rust | Softcore | Native 2x?
Across its recent wipes, the busiest moments averaged 6 players. Peak numbers came 8 hours into the latest wipe.
Player numbers
Where does FlatLine Rust | Softcore | Native 2x sit among Rust servers?
Over the last seven days, FlatLine Rust | Softcore | Native 2x has #5,046 for player hours, in the top 23% of all ranked servers and #866 in North America. In the quad group, it ranks #320.
Is FlatLine Rust | Softcore | Native 2x a busy server?
The last sighting of FlatLine Rust | Softcore | Native 2x was 13 hours ago, and it is offline right now. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 22:00 UTC, with 2 players.
Lists and filters
What do FlatLine Rust | Softcore | Native 2x's tags stand for?
gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags FlatLine Rust | Softcore | Native 2x publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature FlatLine Rust | Softcore | Native 2x?
Rust Server Score lists that include FlatLine Rust | Softcore | Native 2x: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: Softcore and Premium; Server tag: Monthly ^m, Softcore ^s, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
How is FlatLine Rust | Softcore | Native 2x set up, and what rules does it keep?
Going by its name, FlatLine Rust | Softcore | Native 2x runs 2x gather. The cap on group size is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.
Can you tell me which map FlatLine Rust | Softcore | Native 2x uses?
The game generates the procedural map on FlatLine Rust | Softcore | Native 2x at size 4,000 with seed 593103559. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to FlatLine Rust | Softcore | Native 2x?
To connect, start Rust, press F1, and type client.connect 192.155.92.211:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. You can find its website at https://discord.com/invite/H2wEBfNeT.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^s,NA,^q,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp50
Max players50 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).