On the class lists: F (19), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#13,740top 62%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,740 on player hours.
Uptimehours on the list, last 48
19/ 100
F
Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 199 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for PetecoPetecoPeteco. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 192.169.89.50:28215 is the address to use.
Is PetecoPetecoPeteco up, and how steady is its uptime?
The server is down: PetecoPetecoPeteco is offline now, with the last sighting 38 hours ago. The uptime it reports puts the last restart at about 2 days 16 hours ago. It was up 61% of the time over the last 4 full days, 59 of 96 hours. The first sighting by Rust Server Score was on 24 October 2026.
Is PetecoPetecoPeteco smooth to play on?
It never fell below 169 server fps in the last 48 hours, averaging 199. Buildings, deployables and everything else in the world added up to as many as 48,695 entities. Memory use reached up to 2,050 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is PetecoPetecoPeteco running?
Rust network protocol 2635 and build 168909 on Windows is what PetecoPetecoPeteco runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does PetecoPetecoPeteco wipe, and how often?
The record holds too few of PetecoPetecoPeteco's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 4 days 8 hours have passed since this world was made.
Population
Where does PetecoPetecoPeteco sit among Rust servers?
In the top 62% of all ranked servers, PetecoPetecoPeteco sits at #13,740 for player hours over the last seven days.
How many players does PetecoPetecoPeteco usually have?
It has been 38 hours since PetecoPetecoPeteco was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What is meant by the tags on PetecoPetecoPeteco?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags PetecoPetecoPeteco publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature PetecoPetecoPeteco?
Rust Server Score lists that include PetecoPetecoPeteco: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings and rules apply on PetecoPetecoPeteco?
You will find no gather rate in the name of PetecoPetecoPeteco. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
PetecoPetecoPeteco runs which map?
PetecoPetecoPeteco runs a game-generated procedural map at size 3,000, seed 123456789. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto PetecoPetecoPeteco?
To connect, start Rust, press F1, and type client.connect 192.169.89.50:28215. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).