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Every Rust server graded on real, live numbers. 90,153 players on the roll · 11,869 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 192.240.242.216:28015
Name of server

Testcontainers Rust Server

RegisterAbsentOffline
Region–
Address192.240.242.216:28015
Last checked7d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,348 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 175 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
476 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
441 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
739 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
458 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Server facts

In what location does Testcontainers Rust Server sit?

No region is published for Testcontainers Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 192.240.242.216:28015.

How reliable is Testcontainers Rust Server, and is it up?

The server is down: Testcontainers Rust Server is offline now, with the last sighting 7 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 21 October 2026.

Which Rust version is Testcontainers Rust Server running?

The server Testcontainers Rust Server is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does Testcontainers Rust Server wipe its map?

The record holds too few of Testcontainers Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 7 days 17 hours have passed since this world was made.

Player numbers

Where does Testcontainers Rust Server sit among Rust servers?

In the top 69% of all ranked servers, Testcontainers Rust Server sits at #15,348 for player hours over the last seven days.

What does the population on Testcontainers Rust Server look like?

The last sighting of Testcontainers Rust Server was 7 days 17 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on Testcontainers Rust Server?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags Testcontainers Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Testcontainers Rust Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Testcontainers Rust Server among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is Testcontainers Rust Server set up, and what rules does it keep?

Nothing in the name of Testcontainers Rust Server states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Testcontainers Rust Server?

A procedural map, generated by the game, is what Testcontainers Rust Server runs.

Connecting

How do you get onto Testcontainers Rust Server?

Enter client.connect 192.240.242.216:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.