Working its way up from the back of the class: #15,222 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,544 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 00:28 UTC, in 3d 3h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
3d 3hSun 1 Nov, 00:28 UTC
7d 21hThu 5 Nov, 19:00 UTCFW
10d 3hSun 8 Nov, 00:28 UTC
17d 3hSun 15 Nov, 00:28 UTC
24d 3hSun 22 Nov, 00:28 UTC
31d 3hSun 29 Nov, 00:28 UTC
35d 21hThu 3 Dec, 19:00 UTCFW
38d 3hSun 6 Dec, 00:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 20 Sep, 00:28 UTC38d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is DUST | US Weekly | Permacore | One Life Survival?
In North America, according to its own listing, sits DUST | US Weekly | Permacore | One Life Survival, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 192.99.75.114:25838.
How reliable is DUST | US Weekly | Permacore | One Life Survival, and is it up?
The server is down: DUST | US Weekly | Permacore | One Life Survival is offline now, with the last sighting 35 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 15 September 2026.
On what Rust version does DUST | US Weekly | Permacore | One Life Survival sit?
You will find DUST | US Weekly | Permacore | One Life Survival on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does DUST | US Weekly | Permacore | One Life Survival wipe, and how often?
Its tag sets the prediction, as the record holds too few of DUST | US Weekly | Permacore | One Life Survival's wipes to confirm its schedule. Expect the next wipe on Sunday 1 November at 00:28 UTC. 38 days 20 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on DUST | US Weekly | Permacore | One Life Survival?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does DUST | US Weekly | Permacore | One Life Survival hold in the rankings?
In North America, DUST | US Weekly | Permacore | One Life Survival is #1,549, and overall it is #15,222 on player hours over the last seven days, in the top 67% of all ranked servers.
Is DUST | US Weekly | Permacore | One Life Survival a busy server?
The last sighting of DUST | US Weekly | Permacore | One Life Survival was 35 days 12 hours ago, and it is offline right now.
Tags
What do DUST | US Weekly | Permacore | One Life Survival's tags stand for?
gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp40 (Max players): The server holds 40 slots; ts0 (Group limit): You cannot form teams here; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher life; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America are the tags DUST | US Weekly | Permacore | One Life Survival publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show DUST | US Weekly | Permacore | One Life Survival?
Rust Server Score lists that include DUST | US Weekly | Permacore | One Life Survival: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Weekly.
Server rules
What settings and rules apply on DUST | US Weekly | Permacore | One Life Survival?
The name of DUST | US Weekly | Permacore | One Life Survival gives no gather rate. It publishes no limit on group size. hardcore is the mode here, Facepunch's most punishing mode. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on DUST | US Weekly | Permacore | One Life Survival?
The game generates the procedural map on DUST | US Weekly | Permacore | One Life Survival, at size 1,024. You will see the map name listed as: Custom Map.
Connecting
How should you connect to DUST | US Weekly | Permacore | One Life Survival?
To connect, start Rust, press F1, and type client.connect 192.99.75.114:25838. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/g27Z6rPzyT.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,^z,^y,^w,^h,NA,gmhardcore,cs165217,ts0
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp40
Max playersThe server holds 40 slots.
ts0
Group limitYou cannot form teams here.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^h
HardcoreHardcore mode from Facepunch: fewer helpers and a harsher life.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.