On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 1
Rank#8,567top 38% · #2138 in EU
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,567 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
95/ 100
A+
Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 372 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap11.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7
The first 48 hours of its last wipes
Thu 1 OctSun 20 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:51 UTCFW28d ago
1
–
running
0
Sun 20 Sep, 11:47 UTC39d ago
1
halved by day 7
11.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Delulu Server powered by Host-Unlimited.de based in?
In Europe, according to its own listing, sits Delulu Server powered by Host-Unlimited.de, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 193.135.10.103:15218.
How reliable is Delulu Server powered by Host-Unlimited.de, and is it up?
You can join now: Delulu Server powered by Host-Unlimited.de is online. The uptime it reports puts the last restart at about 4 days 6 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours. It was first seen by Rust Server Score on 19 September 2026.
Does Delulu Server powered by Host-Unlimited.de perform well?
The average over the last 48 hours was 57 server fps, and it never went below 46. Buildings, deployables and everything else in the world added up to as many as 119,543 entities. At its highest, it used 4,743 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Delulu Server powered by Host-Unlimited.de sit?
The server Delulu Server powered by Host-Unlimited.de is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Delulu Server powered by Host-Unlimited.de reset?
There are too few wipes on record for Delulu Server powered by Host-Unlimited.de to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 28 days 4 hours.
What happens on Delulu Server powered by Host-Unlimited.de when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 1 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 7 is when it sank below half in the wipes that did not hold.
Player numbers
What position does Delulu Server powered by Host-Unlimited.de hold in the rankings?
Over the last seven days, Delulu Server powered by Host-Unlimited.de has #8,567 for player hours, in the top 38% of all ranked servers and #2,138 in Europe.
Is Delulu Server powered by Host-Unlimited.de a busy server?
With 20 slots available, Delulu Server powered by Host-Unlimited.de currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags
What do Delulu Server powered by Host-Unlimited.de's tags stand for?
The game's browser takes its cue from the tags Delulu Server powered by Host-Unlimited.de has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): Its slot count is 20; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Delulu Server powered by Host-Unlimited.de?
Rust Server Score lists that include Delulu Server powered by Host-Unlimited.de: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is Delulu Server powered by Host-Unlimited.de set up, and what rules does it keep?
The name of Delulu Server powered by Host-Unlimited.de gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Delulu Server powered by Host-Unlimited.de uses?
A procedural map of size 4,500 and seed 2138400164, generated by the game, is what Delulu Server powered by Host-Unlimited.de runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to Delulu Server powered by Host-Unlimited.de?
To connect, start Rust, press F1, and type client.connect 193.135.10.103:15218. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersIts slot count is 20.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).