On the class lists: F (18), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,310top 69% · #2542 in EU
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48
19/ 100
F
Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours
62/ 100
C
Slows down under load at times: 37 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 8,827 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 08:27 UTC21d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is A new Gameserver powered by Host-Unlimited.de based in?
In Europe, according to its own listing, sits A new Gameserver powered by Host-Unlimited.de, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 193.135.10.247:15020.
Is A new Gameserver powered by Host-Unlimited.de up, and how steady is its uptime?
You cannot join now: A new Gameserver powered by Host-Unlimited.de is offline, last seen 38 hours ago. The uptime it reports puts the last restart at about 19 days 18 hours ago. It was up 148 of 168 hours over the last 7 full days, which is 88% of the time. It was first seen by Rust Server Score on 6 October 2026.
Does A new Gameserver powered by Host-Unlimited.de perform well?
It never fell below 28 server fps in the last 48 hours, averaging 37. At its peak, it held 88,068 entities, including buildings, deployables and all else in the world. Up to 5,792 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is A new Gameserver powered by Host-Unlimited.de running?
Rust network protocol 2634 and build 167058 on Linux is what A new Gameserver powered by Host-Unlimited.de runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does A new Gameserver powered by Host-Unlimited.de wipe its map?
There are too few wipes on record for A new Gameserver powered by Host-Unlimited.de to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 21 days 9 hours.
What happens on A new Gameserver powered by Host-Unlimited.de when wipe day arrives?
Recent wipes have peaked at 3 players on average. 2 hours after the latest wipe began, the crowd hit its peak.
Population
Where does A new Gameserver powered by Host-Unlimited.de place in the wider field of Rust servers?
Over the last seven days, A new Gameserver powered by Host-Unlimited.de has #15,310 for player hours, in the top 69% of all ranked servers and #2,542 in Europe.
Is A new Gameserver powered by Host-Unlimited.de a busy server?
The last sighting of A new Gameserver powered by Host-Unlimited.de was 38 hours ago, and it is offline right now. For the last seven days, the average number of players was 0.
Tags and filters
What do A new Gameserver powered by Host-Unlimited.de's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; EU (Europe): You will find it under Europe in the browser are the tags A new Gameserver powered by Host-Unlimited.de publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature A new Gameserver powered by Host-Unlimited.de?
These Rust Server Score lists count A new Gameserver powered by Host-Unlimited.de among them: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is A new Gameserver powered by Host-Unlimited.de set up, and what rules does it keep?
Nothing in the name of A new Gameserver powered by Host-Unlimited.de states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
A new Gameserver powered by Host-Unlimited.de runs which map?
A new Gameserver powered by Host-Unlimited.de runs a game-generated procedural map at size 4,000, seed 265649668. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto A new Gameserver powered by Host-Unlimited.de?
To connect, start Rust, press F1, and type client.connect 193.135.10.247:15020. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,EU,gmrust,cs167058,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max players20 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167058
BuildBuild number: 167058.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (C); population is the one to work on (F).