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Every Rust server graded on real, live numbers. 102,471 players on the roll · 11,898 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 193.135.10.247:15050
Name of server

TypicalRustGameplay

RegisterPresentOnline
RegionEU
Address193.135.10.247:15050
Last checked10m ago
Launch Rust and join
Overall grade

Working towards

45 out of 100, the average of 5 subjects

On the class lists: F (36), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,310top 69% · #2542 in EU
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 82/ 100 Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 20/ 100 Lost ground: down 9,182 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:38 UTC12d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
343 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
452 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
972 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
979 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 235 on average
783 / 800

Quick answers

from the figures on this page

About the server

In what location does TypicalRustGameplay sit?

In Europe, according to its own listing, sits TypicalRustGameplay, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 193.135.10.247:15050.

Is TypicalRustGameplay up, and how steady is its uptime?

The server is up: TypicalRustGameplay is online now. The uptime it reports puts the last restart at about 11 days ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 16 October 2026, Rust Server Score saw it for the first time.

Is TypicalRustGameplay smooth to play on?

It never fell below 41 server fps in the last 48 hours, averaging 49. Buildings, deployables and everything else in the world added up to as many as 65,425 entities. Memory use reached up to 3,471 MB. Players feel lag when fps drops and entities pile up.

What Rust version is TypicalRustGameplay on?

You will find TypicalRustGameplay on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does TypicalRustGameplay wipe, and how often?

TypicalRustGameplay has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 12 days 21 hours.

What should you expect from wipe day on TypicalRustGameplay?

The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 24 hours after it began.

Population

What position does TypicalRustGameplay hold in the rankings?

Over the last seven days, TypicalRustGameplay has #15,310 for player hours, in the top 69% of all ranked servers and #2,542 in Europe.

Is TypicalRustGameplay a busy server?

TypicalRustGameplay is showing 0 players right now, with 20 slots in total. Over the past seven days, the average player count was 0.

Tags

How should you read the tags on TypicalRustGameplay?

The game's browser takes its cue from the tags TypicalRustGameplay has set: gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show TypicalRustGameplay?

These Rust Server Score lists count TypicalRustGameplay among them: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

How is TypicalRustGameplay set up, and what rules does it keep?

You will find no gather rate in the name of TypicalRustGameplay. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map TypicalRustGameplay uses?

The game generates the procedural map on TypicalRustGameplay at size 3,500 with seed 17475. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to TypicalRustGameplay?

To connect, start Rust, press F1, and type client.connect 193.135.10.247:15050. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players The server holds 20 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.