On the class lists: B− (74), with population over 48 hours and no performance mark.
Players now5/ 2025% full
7-day average6peak 20
Rank#1,311top 6% · #538 in EU
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
32/ 100
F
A quiet classroom so far: 6 of 20 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,311 on player hours.
Uptimehours on the list, last 48
54/ 100
D
Attendance needs work: on the list only 26 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
98/ 100
A+
Climbing fast: up 1,249 places this week.
A good term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.9 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak10players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 23 OctSun 11 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in, with 1 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 18:43 UTC6d ago
20+1 queue
–
running
0
Sun 11 Oct, 23:54 UTC17d ago
5
✓ held half
11.8 days
1
Sun 11 Oct, 17:14 UTC18d ago
5
–
0.3 days
1
Thu 8 Oct, 21:07 UTC20d ago
1
–
2.8 days
0
Mon 5 Oct, 21:02 UTC23d ago
1
✓ held half
3 days
1
Mon 5 Oct, 00:28 UTC24d ago
1
–
0.9 days
0
Thu 1 Oct, 16:25 UTC28d ago
1
–
3.3 days
0
Wed 23 Sep, 00:11 UTC36d ago
5
halved by day 3
8.7 days
0
Tue 22 Sep, 12:04 UTC37d ago
6
–
0.5 days
0
Tue 22 Sep, 03:01 UTC37d ago
6
–
0.4 days
0
Mon 21 Sep, 21:00 UTC37d ago
6
–
0.3 days
0
Mon 21 Sep, 13:19 UTC38d ago
6
–
0.3 days
0
Sun 20 Sep, 23:37 UTC38d ago
6
–
0.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich sit?
You'll see [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 193.135.10.247:15472.
How reliable is [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich, and is it up?
At this moment, [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich is offline; the last time it was seen was 20 hours ago. The uptime it reports puts the last restart at about 43 hours ago. It was up 166 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 18 September 2026.
How well does [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich run?
The average over the last 48 hours was 45 server fps, and it never went below 34. Buildings, deployables and everything else in the world added up to as many as 85,087 entities. Up to 3,749 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich running?
Rust network protocol 2635 and build 168909 on Linux is what [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich reset?
There is no next wipe to predict on [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days.
What happens on [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich when wipe day arrives?
Recent wipes have peaked at 10 players on average. 45 hours after the latest wipe began the crowd peaked, and 1 more were in the queue. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich sit among Rust servers?
Over the last seven days, [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich has #1,311 for player hours, in the top 6% of all ranked servers and #538 in Europe.
How many players does [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich usually have?
[EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich is offline at the moment; the last time it was seen was 20 hours ago. The seven-day average is 6 players, with a peak of 20. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 12 players.
Lists and filters
What is meant by the tags on [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich?
The game's browser takes its cue from the tags [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich has set: gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich?
These Rust Server Score lists count [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich among them: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
How is [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich set up, and what rules does it keep?
You will find no gather rate in the name of [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich?
The game generates the procedural map on [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich at size 3,500 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How do you get onto [EU/GER] Family Affairs - PvE | Vanilla | Anfängerfreundlich?
Enter client.connect 193.135.10.247:15472 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/5ksv6VnVyq.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in wipe hold (A+); population is the one to work on (F).