Working its way up from the back of the class: #15,989 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 964 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 11:17 UTC, in 1d 21h.
Its weekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
1d 21hSat 31 Oct, 11:17 UTC
7d 4hThu 5 Nov, 19:00 UTCFW
8d 21hSat 7 Nov, 11:17 UTC
15d 21hSat 14 Nov, 11:17 UTC
22d 21hSat 21 Nov, 11:17 UTC
29d 21hSat 28 Nov, 11:17 UTC
35d 4hThu 3 Dec, 19:00 UTCFW
36d 21hSat 5 Dec, 11:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 11:17 UTC26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1e+09x · weekly · 19 on average
17 / 100
Quick answers
from the figures on this page
Server facts
Where in the world is КОВЧЕГ — локальный тест 1000?
You'll see КОВЧЕГ — локальный тест 1000 listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 193.148.253.152:28015.
How reliable is КОВЧЕГ — локальный тест 1000, and is it up?
You cannot join now: КОВЧЕГ — локальный тест 1000 is offline, last seen 25 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 2 October 2026.
On what Rust version does КОВЧЕГ — локальный тест 1000 sit?
Rust network protocol 2633 and build 165217 on Windows is what КОВЧЕГ — локальный тест 1000 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does КОВЧЕГ — локальный тест 1000 wipe its map?
Too few wipes on КОВЧЕГ — локальный тест 1000 are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Saturday 31 October at 11:17 UTC. 26 days 2 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on КОВЧЕГ — локальный тест 1000 when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does КОВЧЕГ — локальный тест 1000 sit among Rust servers?
Over the last seven days, КОВЧЕГ — локальный тест 1000 has #15,989 for player hours, in the top 71% of all ranked servers and #2,498 in Europe.
How many players does КОВЧЕГ — локальный тест 1000 usually have?
КОВЧЕГ — локальный тест 1000 is offline at the moment; the last time it was seen was 25 days 3 hours ago.
Lists and filters
What is meant by the tags on КОВЧЕГ — локальный тест 1000?
You'll see КОВЧЕГ — локальный тест 1000 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show КОВЧЕГ — локальный тест 1000?
These Rust Server Score lists count КОВЧЕГ — локальный тест 1000 among them: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
How is КОВЧЕГ — локальный тест 1000 set up, and what rules does it keep?
Nothing in the name of КОВЧЕГ — локальный тест 1000 states a gather rate. The default of 8 players applies as the group cap. It runs combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
КОВЧЕГ — локальный тест 1000 runs which map?
КОВЧЕГ — локальный тест 1000 runs a procedural map, which the game generates.
Getting in
How should you connect to КОВЧЕГ — локальный тест 1000?
To connect, start Rust, press F1, and type client.connect 193.148.253.152:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,^w,^v,^d,EU,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).