A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,787 on player hours.
Uptimehours on the list, last 48
19/ 100
F
Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
75/ 100
B
Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 143 places this week.
A term to build on.
Strongest in wipe hold (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Saturday 31 October, 07:54 UTC, in 2d 10h.
Every Saturday at 07:54 UTC · medium confidence
usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak2players, last three wipes
crowd held75%else halves by day 1
Coming wipes
2d 10hSat 31 Oct, 07:54 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
9d 10hSat 7 Nov, 07:54 UTC
16d 10hSat 14 Nov, 07:54 UTC
23d 10hSat 21 Nov, 07:54 UTC
30d 10hSat 28 Nov, 07:54 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
37d 10hSat 5 Dec, 07:54 UTC
The first 48 hours of its last wipes
Sat 24 OctSat 17 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 07:54 UTC4d ago
2
–
running
0
Sat 17 Oct, 07:13 UTC11d ago
2
✓ held half
7 days
0
Sat 10 Oct, 07:27 UTC18d ago
2
✓ held half
7 days
0
Mon 28 Sep, 06:57 UTC30d ago
2
halved by day 1
12 days
0
Sat 26 Sep, 06:36 UTC32d ago
2
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
My Server Name leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 193.165.0.145:28015.
How dependable is My Server Name, and is it online at the moment?
You can join now: My Server Name is online. It was up 26 of 168 hours over the last 7 full days, which is 15% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is My Server Name running?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does My Server Name reset?
The wipe rhythm on My Server Name is every Saturday at 07:54 UTC. It is due to wipe next on Saturday 31 October at 07:54 UTC. It has been running its current world for 4 days 13 hours.
What should you expect from wipe day on My Server Name?
The average peak on its recent wipes was 2 players. 27 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 75% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does My Server Name place in the wider field of Rust servers?
In the top 35% of all ranked servers, My Server Name sits at #7,787 for player hours over the last seven days.
What does the population on My Server Name look like?
Right now, 0 players are on My Server Name, which has 500 slots. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 11:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on My Server Name?
The game's browser takes its cue from the tags My Server Name has set: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show My Server Name?
Rust Server Score lists that include My Server Name: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings and rules apply on My Server Name?
Nothing in the name of My Server Name states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map My Server Name uses?
The game generates a procedural map for My Server Name.
Connecting
What is the way to join My Server Name?
To connect, start Rust, press F1, and type client.connect 193.165.0.145:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (B); population is the one to work on (F).