On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,553 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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·W···W·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 1 OctSat 26 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:14 UTCFW27d ago
1
–
running
0
Sat 26 Sep, 22:25 UTC32d ago
1
✓ held half
4.9 days
1
Tue 22 Sep, 00:33 UTC37d ago
2
✓ held half
4.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 315 on average
165 / 1000
Quick answers
from the figures on this page
Server details
Where in the world is Professional Respawners | PVP | 2x | ORP | Stacks+?
Professional Respawners | PVP | 2x | ORP | Stacks+ leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 193.203.238.34:28015 is the address to use.
How dependable is Professional Respawners | PVP | 2x | ORP | Stacks+, and is it online at the moment?
You cannot join now: Professional Respawners | PVP | 2x | ORP | Stacks+ is offline, last seen 3 days 16 hours ago. For the last 7 full days, it was up 92 of 168 hours, or 55% of the time. On 21 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Professional Respawners | PVP | 2x | ORP | Stacks+ sit?
You will find Professional Respawners | PVP | 2x | ORP | Stacks+ on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Professional Respawners | PVP | 2x | ORP | Stacks+ reset?
No next wipe can be predicted for Professional Respawners | PVP | 2x | ORP | Stacks+, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 15 hours.
What happens on Professional Respawners | PVP | 2x | ORP | Stacks+ when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 4 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does Professional Respawners | PVP | 2x | ORP | Stacks+ place in the wider field of Rust servers?
Over the last seven days, Professional Respawners | PVP | 2x | ORP | Stacks+ has #15,323 for player hours, in the top 69% of all ranked servers.
What does the population on Professional Respawners | PVP | 2x | ORP | Stacks+ look like?
The last sighting of Professional Respawners | PVP | 2x | ORP | Stacks+ was 3 days 16 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on Professional Respawners | PVP | 2x | ORP | Stacks+?
The game's browser takes its cue from the tags Professional Respawners | PVP | 2x | ORP | Stacks+ has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Professional Respawners | PVP | 2x | ORP | Stacks+?
These Rust Server Score lists count Professional Respawners | PVP | 2x | ORP | Stacks+ among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
Which rules does Professional Respawners | PVP | 2x | ORP | Stacks+ enforce, and what are its settings?
Going by its name, Professional Respawners | PVP | 2x | ORP | Stacks+ runs 2x gather. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Professional Respawners | PVP | 2x | ORP | Stacks+ uses?
A procedural map of size 4,500 and seed 13213123, generated by the game, is what Professional Respawners | PVP | 2x | ORP | Stacks+ runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Professional Respawners | PVP | 2x | ORP | Stacks+?
Enter client.connect 193.203.238.34:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/xRsXcWC3Vf.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).