On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now13/ 2156% full
7-day average12peak 72
Rank#845top 4% · #375 in EU
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 12 of 215 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #845 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 1,278 places this week.
A fair term, with more to come.
Strongest in momentum (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 13% in EU, and #88 of the trio servers (top 14%). Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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·W·F·W·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak51players, last three wipes
crowd held0%else halves by day 1.5
The first 48 hours of its last wipes
Sat 24 OctSat 24 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 66, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 13:01 UTC2d ago
–
–
running
8
Sat 24 Oct, 18:33 UTC4d ago
66
halved by day 1
2.8 days
50
Sat 24 Oct, 09:58 UTC5d ago
72
–
0.4 days
5
Tue 20 Oct, 12:01 UTC9d ago
15
halved by day 2
3.9 days
2
Sat 17 Oct, 12:01 UTC12d ago
19
halved by day 1
3 days
2
Tue 13 Oct, 09:54 UTC16d ago
9
halved by day 2
4.1 days
3
Sat 10 Oct, 09:59 UTC19d ago
23
halved by day 1
3 days
0
Tue 6 Oct, 09:54 UTC23d ago
11
halved by day 1
4 days
1
Sat 3 Oct, 10:26 UTC26d ago
9
✓ held half
3 days
2
Thu 1 Oct, 17:41 UTCFW27d ago
4
–
1.7 days
1
Tue 29 Sep, 09:54 UTC30d ago
10
✓ held half
2.3 days
2
Sun 27 Sep, 13:48 UTC32d ago
26
–
1.8 days
0
Sun 20 Sep, 11:18 UTC39d ago
11
halved by day 3
7.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 based in?
In Europe, according to its own listing, sits RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 193.25.252.119:28116 is the address to use.
How reliable is RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27, and is it up?
Right now, RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 is online. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 run?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 76,068 entities were in the world, covering buildings, deployables and the rest. Up to 3,577 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 sit?
You will find RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 wipe its map?
No next wipe can be predicted for RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 2 days.
What should you expect from wipe day on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?
Across its recent wipes, the busiest moments averaged 51 players. 3 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1.5 is when it sank below half in the wipes that did not hold.
Player count
Where does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 sit among Rust servers?
Over the last seven days, RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 has #845 for player hours, in the top 4% of all ranked servers and #375 in Europe. In the trio group, it ranks #88.
How many players does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 usually have?
Right now, 13 players are on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27, which has 215 slots. Averaging 12 players over seven days, it peaked at 72. The highest average in the last 48 hours came at 15:00 UTC, with 33 players.
Tags
What is meant by the tags on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?
gmrust (Game mode): Survival in the standard Rust style; mp215 (Max players): 215 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it appears under Europe are the tags RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?
A rustops.org hostname is published by RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27, and 1 other server we track does the same, which points to one operator running them.
Which Rust Server Score filters and lists feature RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?
Rust Server Score lists that include RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27: European Rust servers, graded, Best community servers, graded, Rust servers with a trio group limit and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.
Rules and settings
What settings and rules apply on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?
The name of RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 gives no gather rate. The cap on group size is 3 players (trio). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?
RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 runs a game-generated procedural map at size 3,500, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Wiped 2 days ago.
Connecting
How should you connect to RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?
To connect, start Rust, press F1, and type client.connect 193.25.252.119:28116. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustops.org.
Server tags
what each one means
Published asmp215,ptrak,$r?,v2635,^v,EU,gmrust,cs168909,ts3,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp215
Max players215 slots are available.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in momentum (A+); wipes are the one to work on (F).