On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak 3
Rank#6,068top 27% · #985 in NA
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,068 on player hours.
Uptimehours on the list, last 48
62/ 100
C
Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
88/ 100
A−
Climbing fast: up 4,563 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
11 wipe days in the last 16 weeks
MTWTFSS
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W··F·W·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Mon 26 OctThu 15 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 15:51 UTC2d ago
3
–
running
0
Thu 15 Oct, 10:36 UTC13d ago
1
halved by day 1
11.2 days
0
Thu 15 Oct, 00:21 UTC14d ago
1
–
0.4 days
0
Wed 14 Oct, 10:29 UTC14d ago
1
–
0.6 days
0
Tue 13 Oct, 02:55 UTC16d ago
4
–
1.3 days
2
Sun 11 Oct, 18:30 UTC17d ago
4
–
1.4 days
0
Tue 6 Oct, 04:47 UTC23d ago
1
halved by day 1
5.6 days
1
Sat 3 Oct, 21:40 UTC25d ago
1
✓ held half
2.3 days
0
Thu 1 Oct, 19:35 UTCFW27d ago
1
✓ held half
2.1 days
1
Thu 1 Oct, 00:56 UTC28d ago
1
–
0.8 days
1
Mon 28 Sep, 23:34 UTC30d ago
2+1 queue
✓ held half
2.1 days
0
Thu 17 Sep, 02:32 UTC42d ago
1
halved by day 1
11.9 days
0
Mon 14 Sep, 03:49 UTC45d ago
0
–
2.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does LuffyRust Test Server - Whitelisted sit?
You'll see LuffyRust Test Server - Whitelisted listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 193.57.8.24:28015 is the address to use.
Is LuffyRust Test Server - Whitelisted up, and how steady is its uptime?
You can join now: LuffyRust Test Server - Whitelisted is online. About 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 142 of 168 hours, or 85% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is LuffyRust Test Server - Whitelisted smooth to play on?
The average over the last 48 hours was 59 server fps, and it never went below 56. Up to 102,384 entities were in the world, covering buildings, deployables and the rest. Up to 4,512 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is LuffyRust Test Server - Whitelisted on?
You will find LuffyRust Test Server - Whitelisted on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does LuffyRust Test Server - Whitelisted wipe, and how often?
There is no next wipe to predict on LuffyRust Test Server - Whitelisted, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 2 days 15 hours.
What happens on LuffyRust Test Server - Whitelisted when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does LuffyRust Test Server - Whitelisted sit among Rust servers?
In North America, LuffyRust Test Server - Whitelisted is #985, and overall it is #6,068 on player hours over the last seven days, in the top 27% of all ranked servers.
What does the population on LuffyRust Test Server - Whitelisted look like?
The current population of LuffyRust Test Server - Whitelisted is 0 players. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 02:00 UTC, with an average of 1 players.
Lists and filters
What do LuffyRust Test Server - Whitelisted's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): Its slot count is 0; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags LuffyRust Test Server - Whitelisted publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates LuffyRust Test Server - Whitelisted?
A luffyrust.com hostname is published by LuffyRust Test Server - Whitelisted and by 5 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show LuffyRust Test Server - Whitelisted?
These Rust Server Score lists count LuffyRust Test Server - Whitelisted among them: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
How is LuffyRust Test Server - Whitelisted set up, and what rules does it keep?
Nothing in the name of LuffyRust Test Server - Whitelisted states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map LuffyRust Test Server - Whitelisted uses?
A procedural map of size 4,250 and seed 1234, generated by the game, is what LuffyRust Test Server - Whitelisted runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: discord.gg/luffynetwork.
How to join
How do you get onto LuffyRust Test Server - Whitelisted?
To connect, start Rust, press F1, and type client.connect 193.57.8.24:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.luffyrust.com.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersIts slot count is 0.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).