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Every Rust server graded on real, live numbers. 94,909 players on the roll · 11,835 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.14.193.164:28015
Name of server

Test

RegisterAbsentOffline
Region–
Address194.14.193.164:28015
Last checked29d ago
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#14,336top 60%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #14,336 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,061 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 20:20 UTC29d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
239 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
318 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
782 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
895 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
748 / 800

Quick answers

from the figures on this page

Server facts

Where in the world is Test?

You'll find no region listed by Test. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 194.14.193.164:28015.

Is Test up, and how steady is its uptime?

The server is down: Test is offline now, with the last sighting 29 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 30 September 2026.

What Rust version is Test on?

You will find Test on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Test wipe, and how often?

There are too few wipes on record for Test to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 29 days.

What happens on Test when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Test place in the wider field of Rust servers?

In the top 60% of all ranked servers, Test sits at #14,336 for player hours over the last seven days.

How many players does Test usually have?

Test is offline at the moment; the last time it was seen was 29 days ago.

Tags and filters

How should you read the tags on Test?

You'll see Test tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Test?

Rust Server Score lists that include Test: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on Test?

The name of Test gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Getting in

What is the way to join Test?

To connect, start Rust, press F1, and type client.connect 194.14.193.164:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.