On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 240% full
7-day average0peak 1
Rank#8,521top 38%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 24 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,521 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 175 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 22:12 UTC5d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for xelo - RU Main, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 194.146.240.144:28015.
Is xelo - RU Main up, and how steady is its uptime?
Right now, xelo - RU Main is online. According to its reported uptime, the last restart was about 2 days ago. It was up 55% of the time over the last 5 full days, 66 of 120 hours. The first sighting by Rust Server Score was on 23 October 2026.
Is xelo - RU Main smooth to play on?
It averaged 175 server fps over the last 48 hours, with a low of 141. Up to 44,209 entities were in the world, covering buildings, deployables and the rest. Up to 1,767 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is xelo - RU Main on?
Rust network protocol 2635 and build 168909 on Linux is what xelo - RU Main runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does xelo - RU Main wipe, and how often?
There are too few wipes on record for xelo - RU Main to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 5 days 22 hours.
What should you expect from wipe day on xelo - RU Main?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does xelo - RU Main place in the wider field of Rust servers?
Over the last seven days, xelo - RU Main has #8,521 for player hours, in the top 38% of all ranked servers.
How many players does xelo - RU Main usually have?
With 24 slots available, xelo - RU Main currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags
How should you read the tags on xelo - RU Main?
You'll see xelo - RU Main tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp24 (Max players): 24 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does xelo - RU Main appear in the Rust Server Score lists and filters?
These Rust Server Score lists count xelo - RU Main among them: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What settings and rules apply on xelo - RU Main?
You will find no gather rate in the name of xelo - RU Main. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map xelo - RU Main uses?
xelo - RU Main runs a game-generated procedural map at size 3,000, seed 1234. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to xelo - RU Main?
To connect, start Rust, press F1, and type client.connect 194.146.240.144:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp24,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp24
Max players24 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).