On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,680top 35%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,680 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 236 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 08:20 UTC6d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Hobbygoblinjoe's Halloween Havok based in?
No region is published for Hobbygoblinjoe's Halloween Havok. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 194.164.96.43:28310 is the address to use.
Is Hobbygoblinjoe's Halloween Havok up, and how steady is its uptime?
You can join now: Hobbygoblinjoe's Halloween Havok is online. According to its reported uptime, the last restart was about 28 hours ago. It was up 99% of the time over the last 5 full days, 119 of 120 hours. The first sighting by Rust Server Score was on 23 October 2026.
Is Hobbygoblinjoe's Halloween Havok smooth to play on?
It averaged 236 server fps over the last 48 hours, with a low of 226. At its peak, it held 17,549 entities, including buildings, deployables and all else in the world. At its highest, it used 1,313 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Hobbygoblinjoe's Halloween Havok on?
Rust network protocol 2635 and build 168909 on Windows is what Hobbygoblinjoe's Halloween Havok runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Hobbygoblinjoe's Halloween Havok wipe its map?
The record holds too few of Hobbygoblinjoe's Halloween Havok's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 4 hours have passed since this world was made.
What happens on Hobbygoblinjoe's Halloween Havok when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 34 hours into the latest wipe.
Player count
Where does Hobbygoblinjoe's Halloween Havok sit among Rust servers?
In the top 35% of all ranked servers, Hobbygoblinjoe's Halloween Havok sits at #7,680 for player hours over the last seven days.
How many players does Hobbygoblinjoe's Halloween Havok usually have?
With 50 slots available, Hobbygoblinjoe's Halloween Havok currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 2 players.
Tags and filters
What do Hobbygoblinjoe's Halloween Havok's tags stand for?
You'll see Hobbygoblinjoe's Halloween Havok tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Hobbygoblinjoe's Halloween Havok appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Hobbygoblinjoe's Halloween Havok among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
What settings and rules apply on Hobbygoblinjoe's Halloween Havok?
You will find no gather rate in the name of Hobbygoblinjoe's Halloween Havok. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Hobbygoblinjoe's Halloween Havok?
A procedural map of size 2,000 and seed 481981, generated by the game, is what Hobbygoblinjoe's Halloween Havok runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Hobbygoblinjoe's Halloween Havok?
To connect, start Rust, press F1, and type client.connect 194.164.96.43:28310. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).