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Every Rust server graded on real, live numbers. 55,156 players on the roll · 11,749 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 194.233.154.82:28015
Name of server

David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]

RegisterAbsentOffline
Region–
Address194.233.154.82:28015
Last checked25d ago
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#16,013top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,013 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 27/ 100 Lost ground: down 7,223 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:36 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
342 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
230 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
29 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
79 / 200

Quick answers

from the figures on this page

Server facts

Which region is David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] based in?

No region is published for David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 194.233.154.82:28015.

How dependable is David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC], and is it online at the moment?

You cannot join now: David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] is offline, last seen 25 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 1 October 2026.

Which Rust version is David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] running?

Rust network protocol 2634 and build 166652 on Windows is what David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] reset?

The record holds too few of David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 9 hours have passed since this world was made.

What happens on David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

Where does David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] sit among Rust servers?

In the top 70% of all ranked servers, David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] sits at #16,013 for player hours over the last seven days.

Is David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] a busy server?

David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] is offline at the moment; the last time it was seen was 25 days 4 hours ago.

Tags and filters

What do David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]'s tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]?

Rust Server Score lists that include David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] set up, and what rules does it keep?

The name of David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.

How to join

How do you get onto David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]?

Enter client.connect 194.233.154.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.