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Every Rust server graded on real, live numbers. 76,491 players on the roll · 11,808 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 194.50.170.77:28015
Name of server

My test SERVER

RegisterAbsentOffline
Region–
Address194.50.170.77:28015
Last checked11d ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 500 0% full
7-day average0peak –
Rank#15,258top 70%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,258 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 591 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct18 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:10 UTC15d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
572 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
363 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
45 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
140 / 300

Quick answers

from the figures on this page

Server details

In what location does My test SERVER sit?

You'll find no region listed by My test SERVER. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 194.50.170.77:28015.

How dependable is My test SERVER, and is it online at the moment?

The server is down: My test SERVER is offline now, with the last sighting 11 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 28 September 2026.

On what Rust version does My test SERVER sit?

You will find My test SERVER on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does My test SERVER wipe, and how often?

My test SERVER has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 15 days 12 hours.

Player count

Where does My test SERVER place in the wider field of Rust servers?

In the top 70% of all ranked servers, My test SERVER sits at #15,258 for player hours over the last seven days.

Is My test SERVER a busy server?

It has been 11 days 1 hours since My test SERVER was last seen, and it is offline right now.

Tags

What do My test SERVER's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags My test SERVER publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show My test SERVER?

These Rust Server Score lists count My test SERVER among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does My test SERVER enforce, and what are its settings?

You will find no gather rate in the name of My test SERVER. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map My test SERVER uses?

My test SERVER runs a procedural map, which the game generates.

Getting in

How do you get onto My test SERVER?

Enter client.connect 194.50.170.77:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players The server holds 500 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.