Working its way up from the back of the class: #15,917 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 622 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 304 on average
68 / 100
Quick answers
from the figures on this page
About the server
Where in the world is [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio |?
No region tag appears for [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio |, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 194.50.234.178:28080.
How reliable is [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio |, and is it up?
At this moment, [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | is offline; the last time it was seen was 27 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | sit?
The server [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | is on Rust network protocol 2631 and build 158240 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | wipe its map?
The record holds too few of [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio |'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 89 days 3 hours.
Population
Where does [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | place in the wider field of Rust servers?
Over the last seven days, [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | has #15,917 for player hours, in the top 69% of all ranked servers.
What does the population on [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | look like?
[EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | is offline at the moment; the last time it was seen was 27 days 4 hours ago.
Tags
How should you read the tags on [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio |?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2631 (Protocol): The game protocol is 2631, so your game must match that version to join; cs158240 (Build): This runs on build 158240; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
How is [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | set up, and what rules does it keep?
[EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio |?
A procedural map of size 3,500 and seed 824816505, generated by the game, is what [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio | runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [EU] HAVEN | 2x | Vanilla | Solo/Duo/Trio |?
Enter client.connect 194.50.234.178:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2631
ProtocolThe game protocol is 2631, so your game must match that version to join.
cs158240
BuildThis runs on build 158240.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).