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Every Rust server graded on real, live numbers. 96,345 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.50.234.178:28231
Name of server

Grafters x10 /Cars/Helis/Tp/Qs/Home

RegisterPresentOnline
Region–
Address194.50.234.178:28231
Last checked12m ago
10x moddedoxide
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 6 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 104 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 28/ 100 Lost ground: down 6,856 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago 2 – running 0
Thu 17 Sep, 20:07 UTC41d ago 1 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 350 on average
542 / 600
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
91 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 180 on average
129 / 150
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 151 on average
342 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 76 on average
74 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
29 / 150

Quick answers

from the figures on this page

Server details

Where in the world is Grafters x10 /Cars/Helis/Tp/Qs/Home?

You'll find no region listed by Grafters x10 /Cars/Helis/Tp/Qs/Home. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 194.50.234.178:28231.

How reliable is Grafters x10 /Cars/Helis/Tp/Qs/Home, and is it up?

You can join now: Grafters x10 /Cars/Helis/Tp/Qs/Home is online. According to its reported uptime, the last restart was about 31 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is Grafters x10 /Cars/Helis/Tp/Qs/Home smooth to play on?

It never fell below 81 server fps in the last 48 hours, averaging 104. At its peak, it held 79,271 entities, including buildings, deployables and all else in the world. At its highest, it used 2,479 MB of memory. Players feel lag when fps drops and entities pile up.

What Rust version is Grafters x10 /Cars/Helis/Tp/Qs/Home on?

The server Grafters x10 /Cars/Helis/Tp/Qs/Home is on Rust network protocol 2634 and build 166494 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Grafters x10 /Cars/Helis/Tp/Qs/Home wipe, and how often?

Grafters x10 /Cars/Helis/Tp/Qs/Home has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 27 days 21 hours.

What should you expect from wipe day on Grafters x10 /Cars/Helis/Tp/Qs/Home?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 13 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.

Player count

Where does Grafters x10 /Cars/Helis/Tp/Qs/Home place in the wider field of Rust servers?

In the top 69% of all ranked servers, Grafters x10 /Cars/Helis/Tp/Qs/Home sits at #15,341 for player hours over the last seven days.

How many players does Grafters x10 /Cars/Helis/Tp/Qs/Home usually have?

With 50 slots available, Grafters x10 /Cars/Helis/Tp/Qs/Home currently has 0 players. Over the past seven days, the average player count was 0.

Tags and filters

What do Grafters x10 /Cars/Helis/Tp/Qs/Home's tags stand for?

The game's browser takes its cue from the tags Grafters x10 /Cars/Helis/Tp/Qs/Home has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Grafters x10 /Cars/Helis/Tp/Qs/Home appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Grafters x10 /Cars/Helis/Tp/Qs/Home: 10x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Rules and settings

Which rules does Grafters x10 /Cars/Helis/Tp/Qs/Home enforce, and what are its settings?

Going by its name, Grafters x10 /Cars/Helis/Tp/Qs/Home runs 10x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Grafters x10 /Cars/Helis/Tp/Qs/Home runs which map?

The game generates the procedural map on Grafters x10 /Cars/Helis/Tp/Qs/Home at size 3,750 with seed 994185260. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How should you connect to Grafters x10 /Cars/Helis/Tp/Qs/Home?

To connect, start Rust, press F1, and type client.connect 194.50.234.178:28231. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.