On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 5
Rank#6,184top 28% · #1883 in EU
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,184 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
77/ 100
B
Mostly smooth: 46 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 1,874 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak5players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 22:16 UTC24d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag places 1stEB Rust Server in Europe, and the region code is uk1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 194.69.160.15:28131.
Is 1stEB Rust Server up, and how steady is its uptime?
The server is up: 1stEB Rust Server is online now. About 5 days 16 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 4 October 2026.
How well does 1stEB Rust Server run?
It averaged 46 server fps over the last 48 hours, with a low of 35. Buildings, deployables and everything else in the world added up to as many as 126,801 entities. Memory use reached up to 5,259 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is 1stEB Rust Server running?
The server 1stEB Rust Server is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does 1stEB Rust Server wipe, and how often?
There are too few wipes on record for 1stEB Rust Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 24 days 15 hours.
What should you expect from wipe day on 1stEB Rust Server?
The average peak on its recent wipes was 5 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does 1stEB Rust Server hold in the rankings?
In Europe, 1stEB Rust Server is #1,883, and overall it is #6,184 on player hours over the last seven days, in the top 28% of all ranked servers.
How many players does 1stEB Rust Server usually have?
With 100 slots available, 1stEB Rust Server currently has 0 players. The seven-day average is 0 players, with a peak of 5. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.
Tags
How should you read the tags on 1stEB Rust Server?
The game's browser takes its cue from the tags 1stEB Rust Server has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): It is filed under the region code uk1; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 1stEB Rust Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 1stEB Rust Server among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on 1stEB Rust Server?
The name of 1stEB Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on 1stEB Rust Server?
The game generates the procedural map on 1stEB Rust Server at size 4,500 with seed 1586544950. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join 1stEB Rust Server?
Enter client.connect 194.69.160.15:28131 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2635,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeIt is filed under the region code uk1.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).