Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 352 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 301 on average
73 / 100
Quick answers
from the figures on this page
Server details
In what location does Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 sit?
The EU tag places Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 in Europe, and the region code is uk1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 194.69.160.95:28031 is the address to use.
Is Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 up, and how steady is its uptime?
You cannot join now: Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 is offline, last seen 45 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 sit?
Rust network protocol 2633 and build 163794 on Linux is what Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 wipe, and how often?
The record holds too few of Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 55 days.
Population
What position does Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 hold in the rankings?
Over the last seven days, Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 has #15,498 for player hours, in the top 68% of all ranked servers and #2,528 in Europe.
How many players does Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 usually have?
The last sighting of Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 was 45 days 10 hours ago, and it is offline right now.
Tags
How should you read the tags on Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08?
gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): This runs on build 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): uk1 is the region code this server uses; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08?
Rust Server Score lists that include Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
What settings and rules apply on Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08?
Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08 sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Connecting
How do you get onto Ironhands 2x Solo/Duo/Trio/Quad | WIPED 28.08?
To connect, start Rust, press F1, and type client.connect 194.69.160.95:28031. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp125,ptrak,$ruk1,v2633,^v,EU,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp125
Max playersThe server holds 125 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildThis runs on build 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeuk1 is the region code this server uses.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).