Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 360 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is I HAVE A JOB *quadro* *OfflineRaidProtection*?
The EU tag places I HAVE A JOB *quadro* *OfflineRaidProtection* in Europe, and the region code is uk1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 194.69.160.95:28123.
How reliable is I HAVE A JOB *quadro* *OfflineRaidProtection*, and is it up?
The server is down: I HAVE A JOB *quadro* *OfflineRaidProtection* is offline now, with the last sighting 41 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is I HAVE A JOB *quadro* *OfflineRaidProtection* on?
The server I HAVE A JOB *quadro* *OfflineRaidProtection* is on Rust network protocol 2633 and build 164530 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does I HAVE A JOB *quadro* *OfflineRaidProtection* reset?
The record holds too few of I HAVE A JOB *quadro* *OfflineRaidProtection*'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 55 days 9 hours.
Player numbers
What position does I HAVE A JOB *quadro* *OfflineRaidProtection* hold in the rankings?
In Europe, I HAVE A JOB *quadro* *OfflineRaidProtection* is #2,525, and overall it is #15,490 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does I HAVE A JOB *quadro* *OfflineRaidProtection* usually have?
The last sighting of I HAVE A JOB *quadro* *OfflineRaidProtection* was 41 days ago, and it is offline right now.
Tags and filters
How should you read the tags on I HAVE A JOB *quadro* *OfflineRaidProtection*?
The game's browser takes its cue from the tags I HAVE A JOB *quadro* *OfflineRaidProtection* has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): Build number: 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does I HAVE A JOB *quadro* *OfflineRaidProtection* appear in the Rust Server Score lists and filters?
These Rust Server Score lists count I HAVE A JOB *quadro* *OfflineRaidProtection* among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does I HAVE A JOB *quadro* *OfflineRaidProtection* enforce, and what are its settings?
You will find no gather rate in the name of I HAVE A JOB *quadro* *OfflineRaidProtection*. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
Which map is in play on I HAVE A JOB *quadro* *OfflineRaidProtection*?
The game generates the procedural map on I HAVE A JOB *quadro* *OfflineRaidProtection* at size 4,200 with seed 110. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to I HAVE A JOB *quadro* *OfflineRaidProtection*?
To connect, start Rust, press F1, and type client.connect 194.69.160.95:28123. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2633,^v,EU,gmrust,cs164530,^q,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeRegion code: uk1.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).