On the class lists: B− (71), with population over 48 hours and no performance mark.
Players now1/ 5000% full · 972 in queue
7-day average1peak 1
Rank#7,803top 35%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,803 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 139 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Mon 26 OctMon 26 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 972 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 17:52 UTC3d ago
1+972 queue
–
running
1
Mon 26 Oct, 10:54 UTC3d ago
1+972 queue
–
0.3 days
1
Thu 22 Oct, 12:33 UTC7d ago
1+952 queue
✓ held half
3.9 days
1
Wed 21 Oct, 11:53 UTC8d ago
1
–
1 days
1
Mon 19 Oct, 15:40 UTC10d ago
1
–
1.8 days
1
Mon 19 Oct, 09:23 UTC10d ago
1
–
0.3 days
1
Wed 14 Oct, 14:18 UTC15d ago
1
–
4.8 days
1
Tue 13 Oct, 13:58 UTC16d ago
1
–
1 days
1
Tue 13 Oct, 07:56 UTC16d ago
1
–
0.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
My Untitled Rust Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 194.75.238.42:28015.
How reliable is My Untitled Rust Server, and is it up?
The server is down: My Untitled Rust Server is offline now, with the last sighting 3 days ago. It was up 6% of the time over the last 7 full days, 10 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does My Untitled Rust Server sit?
The server My Untitled Rust Server is on Rust network protocol 2635 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does My Untitled Rust Server wipe, and how often?
There is no next wipe to predict on My Untitled Rust Server, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 8 days 20 hours.
What happens on My Untitled Rust Server when wipe day arrives?
Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began the crowd peaked, and 972 more were in the queue. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does My Untitled Rust Server place in the wider field of Rust servers?
Over the last seven days, My Untitled Rust Server has #7,803 for player hours, in the top 35% of all ranked servers.
How many players does My Untitled Rust Server usually have?
My Untitled Rust Server is offline at the moment; the last time it was seen was 3 days ago. It peaked at 1 and averaged 1 players over the last seven days.
Tags
How should you read the tags on My Untitled Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs (Build): Nobody has published the build number; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags My Untitled Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature My Untitled Rust Server?
These Rust Server Score lists count My Untitled Rust Server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which rules does My Untitled Rust Server enforce, and what are its settings?
You will find no gather rate in the name of My Untitled Rust Server. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Getting in
How do you get onto My Untitled Rust Server?
Enter client.connect 194.75.238.42:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max players500 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs
BuildNobody has published the build number.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).