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Every Rust server graded on real, live numbers. 31,880 players on the roll · 11,622 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.93.2.62:25105
Name of server

RustAria #2 [х2 | NoLimit | Мoскoвcкий]

RegisterPresentOnline
RegionEU
Address194.93.2.62:25105
Last checked11m ago
weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Working towards

53 out of 100, the average of 6 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 3/ 100 3% full
7-day average10peak 48
Rank#958top 4% · #415 in EU
Last wipe5d agoweekly schedule
Next wipe1d 7hFri 30 Oct, 12:44 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 10/ 100 A quiet classroom so far: 10 of 100 on average. Plenty of space to grow.
Standingrank on player hours 96/ 100 Well up the rankings: #958 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 25/ 100 Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 166 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
01020304006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:44 UTC, in 1d 7h. Its weekly schedule tag · low confidence

usual gap6.6 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak23players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  • 1d 7hFri 30 Oct, 12:44 UTC
  • 7d 13hThu 5 Nov, 19:00 UTCFW
  • 8d 7hFri 6 Nov, 12:44 UTC
  • 15d 7hFri 13 Nov, 12:44 UTC
  • 22d 7hFri 20 Nov, 12:44 UTC
  • 29d 7hFri 27 Nov, 12:44 UTC
  • 35d 13hThu 3 Dec, 19:00 UTCFW
  • 36d 7hFri 4 Dec, 12:44 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctFri 16 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:44 UTC5d ago 17 – running 16
Thu 22 Oct, 09:55 UTC6d ago 37 – 1.1 days 11
Fri 16 Oct, 10:39 UTC12d ago 14 held half 6 days 0
Fri 9 Oct, 07:00 UTC19d ago 60 halved by day 3 7.2 days 10
Thu 1 Oct, 17:53 UTC FW27d ago 73 halved by day 3 7.5 days 0
Fri 25 Sep, 12:36 UTC33d ago 61 halved by day 3 6.2 days 4
Fri 18 Sep, 12:34 UTC40d ago 5 halved by day 2 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
3 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 23 on average
14 / 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN
EU · groups of 128+ · weekly · 9 on average
1 / 125

Quick answers

from the figures on this page

Server facts

Where in the world is RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

The EU tag on RustAria #2 [х2 | NoLimit | Мoскoвcкий] puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 194.93.2.62:25105.

How reliable is RustAria #2 [х2 | NoLimit | Мoскoвcкий], and is it up?

You can join now: RustAria #2 [х2 | NoLimit | Мoскoвcкий] is online. About 1 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Does RustAria #2 [х2 | NoLimit | Мoскoвcкий] perform well?

It never fell below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 97,902 entities. Up to 4,379 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is RustAria #2 [х2 | NoLimit | Мoскoвcкий] running?

Rust network protocol 2635 and build 168909 on Linux is what RustAria #2 [х2 | NoLimit | Мoскoвcкий] runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does RustAria #2 [х2 | NoLimit | Мoскoвcкий] reset?

Too few wipes on RustAria #2 [х2 | NoLimit | Мoскoвcкий] are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Friday 30 October at 12:44 UTC. 5 days 16 hours have passed since this world was made. Its tags state that it wipes weekly.

What should you expect from wipe day on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

The average peak on its recent wipes was 23 players. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 25% of its recent wipes. In the other wipes it slipped under half by day 3.

Population

Where does RustAria #2 [х2 | NoLimit | Мoскoвcкий] place in the wider field of Rust servers?

In Europe, RustAria #2 [х2 | NoLimit | Мoскoвcкий] is #415, and overall it is #958 on player hours over the last seven days, in the top 4% of all ranked servers.

Is RustAria #2 [х2 | NoLimit | Мoскoвcкий] a busy server?

RustAria #2 [х2 | NoLimit | Мoскoвcкий] is showing 3 players right now, with 100 slots in total. It peaked at 48 and averaged 10 players over the last seven days. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 30 players.

Lists and filters

What is meant by the tags on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

You'll see RustAria #2 [х2 | NoLimit | Мoскoвcкий] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser; oxidation (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

These Rust Server Score lists count RustAria #2 [х2 | NoLimit | Мoскoвcкий] among them: Rust tutorial servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server rules

Which rules does RustAria #2 [х2 | NoLimit | Мoскoвcкий] enforce, and what are its settings?

The name of RustAria #2 [х2 | NoLimit | Мoскoвcкий] gives no gather rate. The limit for a group is 16 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is in play on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

RustAria #2 [х2 | NoLimit | Мoскoвcкий] runs a game-generated procedural map at size 4,200, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: RustAria.ru Classic map.

Connecting

How should you connect to RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

Enter client.connect 194.93.2.62:25105 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustaria.tech/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,^t,gmrust,cs168909,ts16,^o^z,oxidation,modded

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts16
Group limit A team can hold 16 players at most.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a starting point here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.
modded
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe You will find it under Europe in the browser.

Other

oxidation
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.