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Every Rust server graded on real, live numbers. 86,322 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 195.16.73.212:28015
Name of server

My Server Name

RegisterAbsentOffline
Region–
Address195.16.73.212:28015
Last checked6d ago
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 4 subjects

On the class lists: C+ (67), with population over 48 hours and no performance mark.

Players now 1/ 500 0% full
7-day average1peak 1
Rank#9,539top 43%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours 57/ 100 Working its way up from the back of the class: #9,539 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 939 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct17 Oct23 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:56 UTC6d ago 1 – running 0
Thu 22 Oct, 11:02 UTC7d ago 1 – 0.7 days 1
Sat 17 Oct, 17:23 UTC12d ago – – 4.7 days 1
Wed 14 Oct, 18:16 UTC15d ago 1 – 3 days 0
Fri 2 Oct, 16:17 UTC27d ago 1 held half 12.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
198 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
276 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
737 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
818 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
651 / 725

Quick answers

from the figures on this page

Server facts

In what location does My Server Name sit?

You'll find no region listed by My Server Name. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 195.16.73.212:28015.

Is My Server Name up, and how steady is its uptime?

You cannot join now: My Server Name is offline, last seen 6 days 13 hours ago. For the last 7 full days, it was up 6 of 168 hours, or 4% of the time. On 26 September 2026, Rust Server Score saw it for the first time.

What Rust version is My Server Name on?

You will find My Server Name on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does My Server Name wipe its map?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 6 days 17 hours have passed since this world was made.

What happens on My Server Name when wipe day arrives?

The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Player numbers

What position does My Server Name hold in the rankings?

Over the last seven days, My Server Name has #9,539 for player hours, in the top 43% of all ranked servers.

Is My Server Name a busy server?

My Server Name is offline at the moment; the last time it was seen was 6 days 13 hours ago. Averaging 1 players over seven days, it peaked at 1.

Tags and filters

How should you read the tags on My Server Name?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags My Server Name publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature My Server Name?

Rust Server Score lists that include My Server Name: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

How is My Server Name set up, and what rules does it keep?

You will find no gather rate in the name of My Server Name. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on My Server Name?

The game generates a procedural map for My Server Name.

Connecting

How should you connect to My Server Name?

To connect, start Rust, press F1, and type client.connect 195.16.73.212:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp500
Max players The server holds 500 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.